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#region Native Library Helper Class
/// <summary>
/// This static class provides a thin wrapper around the native library
/// loading features of the underlying platform.
/// </summary>
internal static class NativeLibraryHelper
{
#region Private Constants
#if !PLATFORM_COMPACTFRAMEWORK
/// <summary>
/// The list of characters used as path delimiters for this platform.
/// </summary>
private static readonly char[] PathSeparators = { Path.PathSeparator };
/////////////////////////////////////////////////////////////////////////
/// <summary>
/// This is the name of the environment variable containing the POSIX
/// shared library search path. The value is assumed to be a list of
/// directories, delimited by <see cref="Path.PathSeparator" />.
/// </summary>
private static readonly string LdLibraryPath = "LD_LIBRARY_PATH";
#endif
#endregion
/////////////////////////////////////////////////////////////////////////
#region Private Delegates
/// <summary>
/// This delegate is used to wrap the concept of loading a native
/// library, based on a file name, and returning the loaded module
/// handle.
/// </summary>
/// <param name="fileName">
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#region Native Library Helper Class
/// <summary>
/// This static class provides a thin wrapper around the native library
/// loading features of the underlying platform.
/// </summary>
internal static class NativeLibraryHelper
{
#region Private Delegates
/// <summary>
/// This delegate is used to wrap the concept of loading a native
/// library, based on a file name, and returning the loaded module
/// handle.
/// </summary>
/// <param name="fileName">
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{
return UnsafeNativeMethodsWin32.LoadLibrary(fileName);
}
/////////////////////////////////////////////////////////////////////////
#if !PLATFORM_COMPACTFRAMEWORK
/// <summary>
/// Attempts to determine if a directory exists in a search path.
/// </summary>
/// <param name="directory">
/// The directory to search for. This is case-sensitive.
/// </param>
/// <param name="path">
/// The search path to inspect. This is case-sensitive.
/// </param>
/// <returns>
/// Non-zero if the directory exists in the search path; otherwise,
/// zero.
/// </returns>
private static bool IsDirectoryInPath(
string directory,
string path
)
{
//
// NOTE: Nothing meaningful can be done if either of the parameters
// are null (or an empty string). Therefore, return false in
// that case.
//
if (String.IsNullOrEmpty(directory) || String.IsNullOrEmpty(path))
return false;
string[] pathDirectories = path.Split(
PathSeparators, StringSplitOptions.RemoveEmptyEntries);
//
// NOTE: No search can be performed if the list of path directories
// is invalid (or empty). Therefore, just return false.
//
if ((pathDirectories == null) || (pathDirectories.Length == 0))
return false;
foreach (string pathDirectory in pathDirectories)
{
if (String.Equals(
pathDirectory, directory, StringComparison.Ordinal))
{
return true;
}
}
return false;
}
/////////////////////////////////////////////////////////////////////////
/// <summary>
/// Ensures that the directory containing the specified file is included
/// in the POSIX shared library search path via the environment variable
/// LD_LIBRARY_PATH.
/// </summary>
/// <param name="fileName">
/// The file name of the native library that was successfully loaded.
/// </param>
/// <returns>
/// Non-zero if the POSIX shared library path was updated; otherwise,
/// zero.
/// </returns>
private static bool MaybeUpdateLdLibraryPath(
string fileName
)
{
string directory = Path.GetDirectoryName(fileName);
if (!String.IsNullOrEmpty(directory))
{
string path = Environment.GetEnvironmentVariable(LdLibraryPath);
if (!IsDirectoryInPath(directory, path))
{
if (!String.IsNullOrEmpty(path))
{
path = HelperMethods.StringFormat(
CultureInfo.InvariantCulture, "{0}{1}{2}",
directory, Path.PathSeparator, path);
}
else
{
path = directory;
}
Environment.SetEnvironmentVariable(LdLibraryPath, path);
return true;
}
}
return false;
}
/////////////////////////////////////////////////////////////////////////
/// <summary>
/// Attempts to load the specified native library file using the POSIX
/// API.
/// </summary>
/// <param name="fileName">
/// The file name of the native library to load.
/// </param>
/// <returns>
/// The native module handle upon success -OR- IntPtr.Zero on failure.
/// </returns>
private static IntPtr LoadLibraryPosix(
string fileName
)
{
IntPtr nativeModuleHandle = UnsafeNativeMethodsPosix.dlopen(
fileName, UnsafeNativeMethodsPosix.RTLD_DEFAULT);
if (nativeModuleHandle != IntPtr.Zero)
{
if (MaybeUpdateLdLibraryPath(fileName))
{
UnsafeNativeMethodsPosix.dlclose(nativeModuleHandle);
nativeModuleHandle = IntPtr.Zero;
}
}
return nativeModuleHandle;
}
#endif
#endregion
/////////////////////////////////////////////////////////////////////////
#region Public Methods
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{
return UnsafeNativeMethodsWin32.LoadLibrary(fileName);
}
/////////////////////////////////////////////////////////////////////////
#if !PLATFORM_COMPACTFRAMEWORK
/// <summary>
/// Attempts to load the specified native library file using the POSIX
/// API.
/// </summary>
/// <param name="fileName">
/// The file name of the native library to load.
/// </param>
/// <returns>
/// The native module handle upon success -OR- IntPtr.Zero on failure.
/// </returns>
private static IntPtr LoadLibraryPosix(
string fileName
)
{
return UnsafeNativeMethodsPosix.dlopen(
fileName, UnsafeNativeMethodsPosix.RTLD_DEFAULT);
}
#endif
#endregion
/////////////////////////////////////////////////////////////////////////
#region Public Methods
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