System.Data.SQLite

Check-in [085a9f8b8f]
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Overview
Comment:Preliminary work on getting the test suite to run under Mono on Unix.
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Files: files | file ages | folders
SHA1: 085a9f8b8f78893c569b06bb09c94cb7ea038bcb
User & Date: mistachkin 2016-03-21 21:46:48.243
Context
2016-03-22
00:29
Simplify checking for test results that contain exception error messages. check-in: 8732a87f79 user: mistachkin tags: trunk
2016-03-21
21:46
Preliminary work on getting the test suite to run under Mono on Unix. check-in: 085a9f8b8f user: mistachkin tags: trunk
16:15
Centralize save/restore handling (in the test suite) for environment variables. Stop leaking a variable in tests data-1.79 and data-1.80. check-in: 7d3501975e user: mistachkin tags: trunk
Changes
Unified Diff Ignore Whitespace Patch
Changes to Externals/Eagle/lib/Eagle1.0/vendor.eagle.
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    #
    # NOTE: Check for any overridden settings that may have been specified via
    #       the command line, etc.
    #
    checkForTestOverrides stdout [expr {[info exists test_overrides] ? \
        $test_overrides : [list binary_directory build_base_directory \
        build_directory common_directory connection_flags database_directory \
        datetime_format execute_on_setup release_version scratch_directory \
        temporary_directory test_clr test_clr_v2 test_clr_v4 \
        test_configuration test_configurations test_constraints test_machine \

        test_net_fx test_net_fx_2005 test_net_fx_2008 test_net_fx_2010 \
        test_net_fx_2012 test_net_fx_2013 test_net_fx_2015 test_overrides \
        test_platform test_suite test_year test_years test_year_clr_v2 \
        test_year_clr_v4 vendor_directory vendor_test_directory]}] false

    #
    # NOTE: Set the name of the running test suite, if necessary.
    #
    if {![info exists test_suite]} then {
      set test_suite "System.Data.SQLite Test Suite for Eagle"
    }







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    #
    # NOTE: Check for any overridden settings that may have been specified via
    #       the command line, etc.
    #
    checkForTestOverrides stdout [expr {[info exists test_overrides] ? \
        $test_overrides : [list binary_directory build_base_directory \
        build_directory common_directory connection_flags database_directory \
        datetime_format execute_on_setup native_library_file_names \
        release_version scratch_directory temporary_directory test_clr \
        test_clr_v2 test_clr_v4 test_configuration test_configurations \
        test_constraints test_machine test_net_fx test_net_fx_2005 \
        test_net_fx_2008 test_net_fx_2010 test_net_fx_2012 test_net_fx_2013 \
        test_net_fx_2015 test_overrides test_platform test_suite test_year \
        test_years test_year_clr_v2 test_year_clr_v4 vendor_directory \
        vendor_test_directory]}] false

    #
    # NOTE: Set the name of the running test suite, if necessary.
    #
    if {![info exists test_suite]} then {
      set test_suite "System.Data.SQLite Test Suite for Eagle"
    }
Changes to lib/System.Data.SQLite/common.eagle.
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      #
      # NOTE: If the test suite cannot use [exec] or execution of CorFlags
      #       failed, return false.
      #
      return false
    }





























    proc isBuildAvailable { native directory {varName ""} } {
      #
      # NOTE: Build the fully qualified file name for the primary assembly
      #       containing the System.Data.SQLite managed components.  It
      #       should be noted that this assembly file may also contain the
      #       native components, if a native build is in use.







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      #
      # NOTE: If the test suite cannot use [exec] or execution of CorFlags
      #       failed, return false.
      #
      return false
    }

    proc getCoreBinaryFileNamesOnly {} {
      #
      # NOTE: First, check if the list of native library file names has been
      #       manually overridden.
      #
      if {[info exists ::native_library_file_names] && \
          [llength $::native_library_file_names] > 0} then {
        #
        # NOTE: The list of native library file names has been overridden;
        #       therefore, use it verbatim.
        #
        return $::native_library_file_names
      } elseif {[isWindows]} then {
        #
        # NOTE: Otherwise, on Windows, always use the default file name
        #       "sqlite3.dll".
        #
        return [list sqlite3.dll]
      } else {
        #
        # NOTE: Otherwise, return both the generic POSIX file name and the
        #       Mac OS X file name, since we do not currently have an easy
        #       way to detect which of those platforms we are running on.
        #
        return [list libsqlite3.so libsqlite3.dylib]
      }
    }

    proc isBuildAvailable { native directory {varName ""} } {
      #
      # NOTE: Build the fully qualified file name for the primary assembly
      #       containing the System.Data.SQLite managed components.  It
      #       should be noted that this assembly file may also contain the
      #       native components, if a native build is in use.
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      }

      #
      # NOTE: Build the fully qualified file name for the SQLite core
      #       library.  If this file exists, we should have everything we
      #       need.
      #

      set fileName [file nativename [file join $directory \
          $architecture sqlite3.dll]]

      if {[file exists $fileName]} then {
        return true
      }

      set fileName [file nativename [file join $directory \
          $platform sqlite3.dll]]

      if {[file exists $fileName]} then {
        return true
      }

      set fileName [file nativename [file join $directory \
          sqlite3.dll]]


      if {[file exists $fileName]} then {
        return true

      }

      #
      # NOTE: One or more native components needed by System.Data.SQLite
      #       are missing.
      #
      return false







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      }

      #
      # NOTE: Build the fully qualified file name for the SQLite core
      #       library.  If this file exists, we should have everything we
      #       need.
      #
      foreach fileNameOnly [getCoreBinaryFileNamesOnly] {
        set fileName [file nativename [file join $directory \
            $architecture $fileNameOnly]]

        if {[file exists $fileName]} then {
          return true
        }

        set fileName [file nativename [file join $directory \
            $platform $fileNameOnly]]

        if {[file exists $fileName]} then {
          return true
        }

        set fileName [file nativename [file join $directory \

            $fileNameOnly]]

        if {[file exists $fileName]} then {
          return true
        }
      }

      #
      # NOTE: One or more native components needed by System.Data.SQLite
      #       are missing.
      #
      return false
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        #
        # NOTE: Return the mixed-mode assembly file name.
        #
        return [file nativename \
            [file join [getBinaryDirectory] $platform System.Data.SQLite.dll]]
      } elseif {$standard} then {
        #
        # NOTE: Return the native-only standard SQLite library file name.














        #
        return [file nativename \
            [file join [getBinaryDirectory] $platform sqlite3.dll]]
      } else {
        #
        # NOTE: Return the native-only interop assembly file name.
        #







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        #
        # NOTE: Return the mixed-mode assembly file name.
        #
        return [file nativename \
            [file join [getBinaryDirectory] $platform System.Data.SQLite.dll]]
      } elseif {$standard} then {
        #
        # NOTE: Attempt to determine the native-only standard SQLite library
        #       file name for this platform and then return it.
        #
        foreach fileNameOnly [getCoreBinaryFileNamesOnly] {
          set fileName [file nativename \
              [file join [getBinaryDirectory] $platform $fileNameOnly]]

          if {[file exists $fileName]} then {
            return $fileName
          }
        }

        #
        # NOTE: Fallback to returning the native-only standard SQLite library
        #       file name for Windows.
        #
        return [file nativename \
            [file join [getBinaryDirectory] $platform sqlite3.dll]]
      } else {
        #
        # NOTE: Return the native-only interop assembly file name.
        #
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            netFx461 netFx45] [getBuildNetFx]]] EntityFramework.dll]]

        #
        # NOTE: Build the list of native assembly files that we handle.  The
        #       reason the "System.Data.SQLite.dll" file is included here is
        #       because it could be the mixed-mode assembly.
        #
        set nativeFileNames [list \
            sqlite3.dll SQLite.Interop.dll System.Data.SQLite.dll]

        #
        # NOTE: Build the list of managed assembly files that we handle.
        #
        set managedFileNames [list \
            System.Data.SQLite.dll System.Data.SQLite.Linq.dll \
            System.Data.SQLite.EF6.dll]







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            netFx461 netFx45] [getBuildNetFx]]] EntityFramework.dll]]

        #
        # NOTE: Build the list of native assembly files that we handle.  The
        #       reason the "System.Data.SQLite.dll" file is included here is
        #       because it could be the mixed-mode assembly.
        #
        set nativeFileNames [getCoreBinaryFileNamesOnly]
        lappend nativeFileNames SQLite.Interop.dll System.Data.SQLite.dll

        #
        # NOTE: Build the list of managed assembly files that we handle.
        #
        set managedFileNames [list \
            System.Data.SQLite.dll System.Data.SQLite.Linq.dll \
            System.Data.SQLite.EF6.dll]
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                  [string length $architecture] > 0} then {
                tryLoadAssembly System.Data.SQLite.dll $architecture
              }
            }
          }
        }


        catch {
          tputs $::test_channel [appendArgs \
              "---- file version of \"sqlite3.dll\"... " \
              [file version [getBinaryFileName sqlite3.dll]] \n]

        }

        catch {
          tputs $::test_channel [appendArgs \
              "---- file version of \"SQLite.Interop.dll\"... " \
              [file version [getBinaryFileName SQLite.Interop.dll]] \n]
        }







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                  [string length $architecture] > 0} then {
                tryLoadAssembly System.Data.SQLite.dll $architecture
              }
            }
          }
        }

        foreach fileNameOnly [getCoreBinaryFileNamesOnly] {
          catch {
            tputs $::test_channel [appendArgs \
                "---- file version of \"" $fileNameOnly "\"... " \
                [file version [getBinaryFileName $fileNameOnly]] \n]
          }
        }

        catch {
          tputs $::test_channel [appendArgs \
              "---- file version of \"SQLite.Interop.dll\"... " \
              [file version [getBinaryFileName SQLite.Interop.dll]] \n]
        }
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        catch {
          tputs $::test_channel [appendArgs \
              "---- file version of \"System.Data.SQLite.EF6.dll\"... " \
              [file version [getBinaryFileName System.Data.SQLite.EF6.dll]] \n]
        }

        if {[string length $platform] > 0} then {

          catch {
            tputs $::test_channel [appendArgs \
                "---- file version of \"" $platform \
                "/sqlite3.dll\"... " [file version \
                [getBinaryFileName sqlite3.dll $platform]] \n]

          }

          catch {
            tputs $::test_channel [appendArgs \
                "---- file version of \"" $platform \
                "/SQLite.Interop.dll\"... " [file version \
                [getBinaryFileName SQLite.Interop.dll $platform]] \n]
          }

          catch {
            tputs $::test_channel [appendArgs \
                "---- file version of \"" $platform \
                "/System.Data.SQLite.dll\"... " [file version \
                [getBinaryFileName System.Data.SQLite.dll $platform]] \n]
          }
        }

        if {[string length $architecture] > 0} then {

          catch {
            tputs $::test_channel [appendArgs \
                "---- file version of \"" $architecture \
                "/sqlite3.dll\"... " [file version \
                [getBinaryFileName sqlite3.dll $architecture]] \n]

          }

          catch {
            tputs $::test_channel [appendArgs \
                "---- file version of \"" $architecture \
                "/SQLite.Interop.dll\"... " [file version \
                [getBinaryFileName SQLite.Interop.dll $architecture]] \n]







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        catch {
          tputs $::test_channel [appendArgs \
              "---- file version of \"System.Data.SQLite.EF6.dll\"... " \
              [file version [getBinaryFileName System.Data.SQLite.EF6.dll]] \n]
        }

        if {[string length $platform] > 0} then {
          foreach fileNameOnly [getCoreBinaryFileNamesOnly] {
            catch {
              tputs $::test_channel [appendArgs \
                  "---- file version of \"" $platform \
                  / $fileNameOnly "\"... " [file version \
                  [getBinaryFileName $fileNameOnly $platform]] \n]
            }
          }

          catch {
            tputs $::test_channel [appendArgs \
                "---- file version of \"" $platform \
                "/SQLite.Interop.dll\"... " [file version \
                [getBinaryFileName SQLite.Interop.dll $platform]] \n]
          }

          catch {
            tputs $::test_channel [appendArgs \
                "---- file version of \"" $platform \
                "/System.Data.SQLite.dll\"... " [file version \
                [getBinaryFileName System.Data.SQLite.dll $platform]] \n]
          }
        }

        if {[string length $architecture] > 0} then {
          foreach fileNameOnly [getCoreBinaryFileNamesOnly] {
            catch {
              tputs $::test_channel [appendArgs \
                  "---- file version of \"" $architecture \
                  / $fileNameOnly "\"... " [file version \
                  [getBinaryFileName $fileNameOnly $architecture]] \n]
            }
          }

          catch {
            tputs $::test_channel [appendArgs \
                "---- file version of \"" $architecture \
                "/SQLite.Interop.dll\"... " [file version \
                [getBinaryFileName SQLite.Interop.dll $architecture]] \n]
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          object foreach -alias module $modules {
            #
            # NOTE: The module file name here must be normalized.
            #
            set fileName [file normalize [$module FileName]]


            if {[string match -nocase */sqlite3.dll $fileName]} then {
              tputs $::test_channel [appendArgs \
                  "---- found loaded SQLite native library module: " \
                  $fileName \n]
            } elseif {[string match \
                -nocase */SQLite.Interop.dll $fileName]} then {
              tputs $::test_channel [appendArgs \
                  "---- found loaded SQLite interop assembly module: " \







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          object foreach -alias module $modules {
            #
            # NOTE: The module file name here must be normalized.
            #
            set fileName [file normalize [$module FileName]]

            if {[lsearch -exact -nocase -- [getCoreBinaryFileNamesOnly] \
                [file tail $fileName]] != -1} then {
              tputs $::test_channel [appendArgs \
                  "---- found loaded SQLite native library module: " \
                  $fileName \n]
            } elseif {[string match \
                -nocase */SQLite.Interop.dll $fileName]} then {
              tputs $::test_channel [appendArgs \
                  "---- found loaded SQLite interop assembly module: " \