System.Data.SQLite
Check-in [d3df632e9f]
Not logged in

Many hyperlinks are disabled.
Use anonymous login to enable hyperlinks.

Overview
Comment:Add experimental support for pre-loading the native SQLite library based on the processor architecture of the current process. For now, this feature is disabled by default.
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA1: d3df632e9f97cf6d37fbc9e4750ae4bf97ea0037
User & Date: mistachkin 2012-02-22 03:54:24
Context
2012-02-22
04:13
Skip compiling in the native library pre-loading code if the mixed-mode assembly is being built. check-in: 6eb5fdb936 user: mistachkin tags: trunk
03:54
Add experimental support for pre-loading the native SQLite library based on the processor architecture of the current process. For now, this feature is disabled by default. check-in: d3df632e9f user: mistachkin tags: trunk
2012-02-21
05:55
First draft of design-time component installer tests for Visual Studio 2005. check-in: f61c34b3a0 user: mistachkin tags: trunk
Changes
Hide Diffs Unified Diffs Ignore Whitespace Patch

Changes to SQLite.Interop/SQLite.Interop.2008.vcproj.

303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
...
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
...
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
...
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
				CommandLine="IF /I &quot;%PROCESSOR_ARCHITECTURE%&quot; == &quot;x86&quot; IF /I &quot;%PROCESSOR_ARCHITEW6432%&quot; == &quot;&quot; XCOPY &quot;$(TargetPath)&quot; &quot;$(OutDir)..\..\..\Debug\bin\&quot; /D /E /V /I /F /H /Y"
			/>
		</Configuration>
		<Configuration
			Name="DebugNativeOnly|x64"
			OutputDirectory="$(ProjectDir)..\bin\$(ConfigurationYear)\$(PlatformName)\$(ConfigurationName)"
			IntermediateDirectory="..\obj\$(ConfigurationYear)\$(PlatformName)\$(ConfigurationName)"
			ConfigurationType="2"
................................................................................
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
				CommandLine="IF /I &quot;%PROCESSOR_ARCHITECTURE%&quot; == &quot;x86&quot; IF /I &quot;%PROCESSOR_ARCHITEW6432%&quot; == &quot;AMD64&quot; XCOPY &quot;$(TargetPath)&quot; &quot;$(OutDir)..\..\..\Debug\bin\&quot; /D /E /V /I /F /H /Y"
			/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory="$(ProjectDir)..\bin\$(ConfigurationYear)\$(PlatformName)\$(ConfigurationName)"
			IntermediateDirectory="..\obj\$(ConfigurationYear)\$(PlatformName)\$(ConfigurationName)"
			ConfigurationType="2"
................................................................................
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
				CommandLine="IF /I &quot;%PROCESSOR_ARCHITECTURE%&quot; == &quot;x86&quot; IF /I &quot;%PROCESSOR_ARCHITEW6432%&quot; == &quot;&quot; XCOPY &quot;$(TargetPath)&quot; &quot;$(OutDir)..\..\..\Release\bin\&quot; /D /E /V /I /F /H /Y"
			/>
		</Configuration>
		<Configuration
			Name="ReleaseNativeOnly|x64"
			OutputDirectory="$(ProjectDir)..\bin\$(ConfigurationYear)\$(PlatformName)\$(ConfigurationName)"
			IntermediateDirectory="..\obj\$(ConfigurationYear)\$(PlatformName)\$(ConfigurationName)"
			ConfigurationType="2"
................................................................................
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
				CommandLine="IF /I &quot;%PROCESSOR_ARCHITECTURE%&quot; == &quot;x86&quot; IF /I &quot;%PROCESSOR_ARCHITEW6432%&quot; == &quot;AMD64&quot; XCOPY &quot;$(TargetPath)&quot; &quot;$(OutDir)..\..\..\Release\bin\&quot; /D /E /V /I /F /H /Y"
			/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter







|







 







|







 







|







 







|







303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
...
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
...
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
...
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
				CommandLine="XCOPY &quot;$(TargetPath)&quot; &quot;$(OutDir)..\..\..\Debug\bin\$(PlatformName)\&quot; /D /E /V /I /F /H /Y &amp;&amp; IF /I &quot;%PROCESSOR_ARCHITECTURE%&quot; == &quot;x86&quot; IF /I &quot;%PROCESSOR_ARCHITEW6432%&quot; == &quot;&quot; XCOPY &quot;$(TargetPath)&quot; &quot;$(OutDir)..\..\..\Debug\bin\&quot; /D /E /V /I /F /H /Y"
			/>
		</Configuration>
		<Configuration
			Name="DebugNativeOnly|x64"
			OutputDirectory="$(ProjectDir)..\bin\$(ConfigurationYear)\$(PlatformName)\$(ConfigurationName)"
			IntermediateDirectory="..\obj\$(ConfigurationYear)\$(PlatformName)\$(ConfigurationName)"
			ConfigurationType="2"
................................................................................
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
				CommandLine="XCOPY &quot;$(TargetPath)&quot; &quot;$(OutDir)..\..\..\Debug\bin\$(PlatformName)\&quot; /D /E /V /I /F /H /Y &amp;&amp; IF /I &quot;%PROCESSOR_ARCHITECTURE%&quot; == &quot;x86&quot; IF /I &quot;%PROCESSOR_ARCHITEW6432%&quot; == &quot;AMD64&quot; XCOPY &quot;$(TargetPath)&quot; &quot;$(OutDir)..\..\..\Debug\bin\&quot; /D /E /V /I /F /H /Y"
			/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory="$(ProjectDir)..\bin\$(ConfigurationYear)\$(PlatformName)\$(ConfigurationName)"
			IntermediateDirectory="..\obj\$(ConfigurationYear)\$(PlatformName)\$(ConfigurationName)"
			ConfigurationType="2"
................................................................................
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
				CommandLine="XCOPY &quot;$(TargetPath)&quot; &quot;$(OutDir)..\..\..\Release\bin\$(PlatformName)\&quot; /D /E /V /I /F /H /Y &amp;&amp; IF /I &quot;%PROCESSOR_ARCHITECTURE%&quot; == &quot;x86&quot; IF /I &quot;%PROCESSOR_ARCHITEW6432%&quot; == &quot;&quot; XCOPY &quot;$(TargetPath)&quot; &quot;$(OutDir)..\..\..\Release\bin\&quot; /D /E /V /I /F /H /Y"
			/>
		</Configuration>
		<Configuration
			Name="ReleaseNativeOnly|x64"
			OutputDirectory="$(ProjectDir)..\bin\$(ConfigurationYear)\$(PlatformName)\$(ConfigurationName)"
			IntermediateDirectory="..\obj\$(ConfigurationYear)\$(PlatformName)\$(ConfigurationName)"
			ConfigurationType="2"
................................................................................
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
				CommandLine="XCOPY &quot;$(TargetPath)&quot; &quot;$(OutDir)..\..\..\Release\bin\$(PlatformName)\&quot; /D /E /V /I /F /H /Y &amp;&amp; IF /I &quot;%PROCESSOR_ARCHITECTURE%&quot; == &quot;x86&quot; IF /I &quot;%PROCESSOR_ARCHITEW6432%&quot; == &quot;AMD64&quot; XCOPY &quot;$(TargetPath)&quot; &quot;$(OutDir)..\..\..\Release\bin\&quot; /D /E /V /I /F /H /Y"
			/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter

Changes to SQLite.Interop/SQLite.Interop.2010.vcxproj.

231
232
233
234
235
236
237

238
239
240
241
242
243
244
245
...
265
266
267
268
269
270
271

272
273
274
275
276
277
278
279
...
388
389
390
391
392
393
394

395
396
397
398
399
400
401
402
...
425
426
427
428
429
430
431

432
433
434
435
436
437
438
439
    </Link>
    <Manifest>
      <VerboseOutput>true</VerboseOutput>
      <AssemblyIdentity>$(ProjectName), processorArchitecture=x86, version=$(INTEROP_MANIFEST_VERSION), type=win32</AssemblyIdentity>
      <UpdateFileHashes>true</UpdateFileHashes>
    </Manifest>
    <PostBuildEvent>

      <Command>XCOPY "$(TargetPath)" "$(OutDir)..\..\Debug\bin\" /D /E /V /I /F /H /Y</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugNativeOnly|x64'">
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>WIN32;x64;_DEBUG;_WINDOWS;_USRDLL;$(SQLITE_COMMON_DEFINES);$(SQLITE_EXTRA_DEFINES);$(SQLITE_DEBUG_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>false</MinimalRebuild>
................................................................................
    </Link>
    <Manifest>
      <VerboseOutput>true</VerboseOutput>
      <AssemblyIdentity>$(ProjectName), processorArchitecture=amd64, version=$(INTEROP_MANIFEST_VERSION), type=win32</AssemblyIdentity>
      <UpdateFileHashes>true</UpdateFileHashes>
    </Manifest>
    <PostBuildEvent>

      <Command>XCOPY "$(TargetPath)" "$(OutDir)..\..\Debug\bin\" /D /E /V /I /F /H /Y</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <Optimization>Full</Optimization>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
................................................................................
    </Link>
    <Manifest>
      <VerboseOutput>true</VerboseOutput>
      <AssemblyIdentity>$(ProjectName), processorArchitecture=x86, version=$(INTEROP_MANIFEST_VERSION), type=win32</AssemblyIdentity>
      <UpdateFileHashes>true</UpdateFileHashes>
    </Manifest>
    <PostBuildEvent>

      <Command>XCOPY "$(TargetPath)" "$(OutDir)..\..\Release\bin\" /D /E /V /I /F /H /Y</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseNativeOnly|x64'">
    <ClCompile>
      <Optimization>Full</Optimization>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
................................................................................
    </Link>
    <Manifest>
      <VerboseOutput>true</VerboseOutput>
      <AssemblyIdentity>$(ProjectName), processorArchitecture=amd64, version=$(INTEROP_MANIFEST_VERSION), type=win32</AssemblyIdentity>
      <UpdateFileHashes>true</UpdateFileHashes>
    </Manifest>
    <PostBuildEvent>

      <Command>XCOPY "$(TargetPath)" "$(OutDir)..\..\Release\bin\" /D /E /V /I /F /H /Y</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="src\win\AssemblyInfo.cpp">
      <ExcludedFromBuild>true</ExcludedFromBuild>
    </ClCompile>
    <ClCompile Include="src\win\crypt.c">







>
|







 







>
|







 







>
|







 







>
|







231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
...
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
...
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
...
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
    </Link>
    <Manifest>
      <VerboseOutput>true</VerboseOutput>
      <AssemblyIdentity>$(ProjectName), processorArchitecture=x86, version=$(INTEROP_MANIFEST_VERSION), type=win32</AssemblyIdentity>
      <UpdateFileHashes>true</UpdateFileHashes>
    </Manifest>
    <PostBuildEvent>
      <Command>XCOPY "$(TargetPath)" "$(OutDir)..\..\Debug\bin\$(Platform)\" /D /E /V /I /F /H /Y
XCOPY "$(TargetPath)" "$(OutDir)..\..\Debug\bin\" /D /E /V /I /F /H /Y</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugNativeOnly|x64'">
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>WIN32;x64;_DEBUG;_WINDOWS;_USRDLL;$(SQLITE_COMMON_DEFINES);$(SQLITE_EXTRA_DEFINES);$(SQLITE_DEBUG_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>false</MinimalRebuild>
................................................................................
    </Link>
    <Manifest>
      <VerboseOutput>true</VerboseOutput>
      <AssemblyIdentity>$(ProjectName), processorArchitecture=amd64, version=$(INTEROP_MANIFEST_VERSION), type=win32</AssemblyIdentity>
      <UpdateFileHashes>true</UpdateFileHashes>
    </Manifest>
    <PostBuildEvent>
      <Command>XCOPY "$(TargetPath)" "$(OutDir)..\..\Debug\bin\$(Platform)\" /D /E /V /I /F /H /Y
XCOPY "$(TargetPath)" "$(OutDir)..\..\Debug\bin\" /D /E /V /I /F /H /Y</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <Optimization>Full</Optimization>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
................................................................................
    </Link>
    <Manifest>
      <VerboseOutput>true</VerboseOutput>
      <AssemblyIdentity>$(ProjectName), processorArchitecture=x86, version=$(INTEROP_MANIFEST_VERSION), type=win32</AssemblyIdentity>
      <UpdateFileHashes>true</UpdateFileHashes>
    </Manifest>
    <PostBuildEvent>
      <Command>XCOPY "$(TargetPath)" "$(OutDir)..\..\Release\bin\$(Platform)\" /D /E /V /I /F /H /Y
XCOPY "$(TargetPath)" "$(OutDir)..\..\Release\bin\" /D /E /V /I /F /H /Y</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseNativeOnly|x64'">
    <ClCompile>
      <Optimization>Full</Optimization>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
................................................................................
    </Link>
    <Manifest>
      <VerboseOutput>true</VerboseOutput>
      <AssemblyIdentity>$(ProjectName), processorArchitecture=amd64, version=$(INTEROP_MANIFEST_VERSION), type=win32</AssemblyIdentity>
      <UpdateFileHashes>true</UpdateFileHashes>
    </Manifest>
    <PostBuildEvent>
      <Command>XCOPY "$(TargetPath)" "$(OutDir)..\..\Release\bin\$(Platform)\" /D /E /V /I /F /H /Y
XCOPY "$(TargetPath)" "$(OutDir)..\..\Release\bin\" /D /E /V /I /F /H /Y</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="src\win\AssemblyInfo.cpp">
      <ExcludedFromBuild>true</ExcludedFromBuild>
    </ClCompile>
    <ClCompile Include="src\win\crypt.c">

Changes to SQLite.Interop/SQLite.Interop.2010.vcxproj.filters.

Changes to SQLite.Interop/SQLite.Interop.Static.2008.vcproj.

303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
...
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
...
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
...
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
				CommandLine="IF /I &quot;%PROCESSOR_ARCHITECTURE%&quot; == &quot;x86&quot; IF /I &quot;%PROCESSOR_ARCHITEW6432%&quot; == &quot;&quot; XCOPY &quot;$(TargetPath)&quot; &quot;$(OutDir)..\..\..\Debug\bin\&quot; /D /E /V /I /F /H /Y"
			/>
		</Configuration>
		<Configuration
			Name="DebugNativeOnly|x64"
			OutputDirectory="$(ProjectDir)..\bin\$(ConfigurationYear)\$(PlatformName)\$(ConfigurationName)Static"
			IntermediateDirectory="..\obj\$(ConfigurationYear)\$(PlatformName)\$(ConfigurationName)Static"
			ConfigurationType="2"
................................................................................
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
				CommandLine="IF /I &quot;%PROCESSOR_ARCHITECTURE%&quot; == &quot;x86&quot; IF /I &quot;%PROCESSOR_ARCHITEW6432%&quot; == &quot;AMD64&quot; XCOPY &quot;$(TargetPath)&quot; &quot;$(OutDir)..\..\..\Debug\bin\&quot; /D /E /V /I /F /H /Y"
			/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory="$(ProjectDir)..\bin\$(ConfigurationYear)\$(PlatformName)\$(ConfigurationName)Static"
			IntermediateDirectory="..\obj\$(ConfigurationYear)\$(PlatformName)\$(ConfigurationName)Static"
			ConfigurationType="2"
................................................................................
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
				CommandLine="IF /I &quot;%PROCESSOR_ARCHITECTURE%&quot; == &quot;x86&quot; IF /I &quot;%PROCESSOR_ARCHITEW6432%&quot; == &quot;&quot; XCOPY &quot;$(TargetPath)&quot; &quot;$(OutDir)..\..\..\Release\bin\&quot; /D /E /V /I /F /H /Y"
			/>
		</Configuration>
		<Configuration
			Name="ReleaseNativeOnly|x64"
			OutputDirectory="$(ProjectDir)..\bin\$(ConfigurationYear)\$(PlatformName)\$(ConfigurationName)Static"
			IntermediateDirectory="..\obj\$(ConfigurationYear)\$(PlatformName)\$(ConfigurationName)Static"
			ConfigurationType="2"
................................................................................
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
				CommandLine="IF /I &quot;%PROCESSOR_ARCHITECTURE%&quot; == &quot;x86&quot; IF /I &quot;%PROCESSOR_ARCHITEW6432%&quot; == &quot;AMD64&quot; XCOPY &quot;$(TargetPath)&quot; &quot;$(OutDir)..\..\..\Release\bin\&quot; /D /E /V /I /F /H /Y"
			/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter







|







 







|







 







|







 







|







303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
...
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
...
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
...
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
				CommandLine="XCOPY &quot;$(TargetPath)&quot; &quot;$(OutDir)..\..\..\Debug\bin\$(PlatformName)\&quot; /D /E /V /I /F /H /Y &amp;&amp; IF /I &quot;%PROCESSOR_ARCHITECTURE%&quot; == &quot;x86&quot; IF /I &quot;%PROCESSOR_ARCHITEW6432%&quot; == &quot;&quot; XCOPY &quot;$(TargetPath)&quot; &quot;$(OutDir)..\..\..\Debug\bin\&quot; /D /E /V /I /F /H /Y"
			/>
		</Configuration>
		<Configuration
			Name="DebugNativeOnly|x64"
			OutputDirectory="$(ProjectDir)..\bin\$(ConfigurationYear)\$(PlatformName)\$(ConfigurationName)Static"
			IntermediateDirectory="..\obj\$(ConfigurationYear)\$(PlatformName)\$(ConfigurationName)Static"
			ConfigurationType="2"
................................................................................
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
				CommandLine="XCOPY &quot;$(TargetPath)&quot; &quot;$(OutDir)..\..\..\Debug\bin\$(PlatformName)\&quot; /D /E /V /I /F /H /Y &amp;&amp; IF /I &quot;%PROCESSOR_ARCHITECTURE%&quot; == &quot;x86&quot; IF /I &quot;%PROCESSOR_ARCHITEW6432%&quot; == &quot;AMD64&quot; XCOPY &quot;$(TargetPath)&quot; &quot;$(OutDir)..\..\..\Debug\bin\&quot; /D /E /V /I /F /H /Y"
			/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory="$(ProjectDir)..\bin\$(ConfigurationYear)\$(PlatformName)\$(ConfigurationName)Static"
			IntermediateDirectory="..\obj\$(ConfigurationYear)\$(PlatformName)\$(ConfigurationName)Static"
			ConfigurationType="2"
................................................................................
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
				CommandLine="XCOPY &quot;$(TargetPath)&quot; &quot;$(OutDir)..\..\..\Release\bin\$(PlatformName)\&quot; /D /E /V /I /F /H /Y &amp;&amp; IF /I &quot;%PROCESSOR_ARCHITECTURE%&quot; == &quot;x86&quot; IF /I &quot;%PROCESSOR_ARCHITEW6432%&quot; == &quot;&quot; XCOPY &quot;$(TargetPath)&quot; &quot;$(OutDir)..\..\..\Release\bin\&quot; /D /E /V /I /F /H /Y"
			/>
		</Configuration>
		<Configuration
			Name="ReleaseNativeOnly|x64"
			OutputDirectory="$(ProjectDir)..\bin\$(ConfigurationYear)\$(PlatformName)\$(ConfigurationName)Static"
			IntermediateDirectory="..\obj\$(ConfigurationYear)\$(PlatformName)\$(ConfigurationName)Static"
			ConfigurationType="2"
................................................................................
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
				CommandLine="XCOPY &quot;$(TargetPath)&quot; &quot;$(OutDir)..\..\..\Release\bin\$(PlatformName)\&quot; /D /E /V /I /F /H /Y &amp;&amp; IF /I &quot;%PROCESSOR_ARCHITECTURE%&quot; == &quot;x86&quot; IF /I &quot;%PROCESSOR_ARCHITEW6432%&quot; == &quot;AMD64&quot; XCOPY &quot;$(TargetPath)&quot; &quot;$(OutDir)..\..\..\Release\bin\&quot; /D /E /V /I /F /H /Y"
			/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter

Changes to SQLite.Interop/SQLite.Interop.Static.2010.vcxproj.

231
232
233
234
235
236
237

238
239
240
241
242
243
244
245
...
265
266
267
268
269
270
271

272
273
274
275
276
277
278
279
...
388
389
390
391
392
393
394

395
396
397
398
399
400
401
402
...
425
426
427
428
429
430
431

432
433
434
435
436
437
438
439
    </Link>
    <Manifest>
      <VerboseOutput>true</VerboseOutput>
      <AssemblyIdentity>$(ProjectName), processorArchitecture=x86, version=$(INTEROP_MANIFEST_VERSION), type=win32</AssemblyIdentity>
      <UpdateFileHashes>true</UpdateFileHashes>
    </Manifest>
    <PostBuildEvent>

      <Command>XCOPY "$(TargetPath)" "$(OutDir)..\..\Debug\bin\" /D /E /V /I /F /H /Y</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugNativeOnly|x64'">
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>WIN32;x64;_DEBUG;_WINDOWS;_USRDLL;$(SQLITE_COMMON_DEFINES);$(SQLITE_EXTRA_DEFINES);$(SQLITE_DEBUG_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>false</MinimalRebuild>
................................................................................
    </Link>
    <Manifest>
      <VerboseOutput>true</VerboseOutput>
      <AssemblyIdentity>$(ProjectName), processorArchitecture=amd64, version=$(INTEROP_MANIFEST_VERSION), type=win32</AssemblyIdentity>
      <UpdateFileHashes>true</UpdateFileHashes>
    </Manifest>
    <PostBuildEvent>

      <Command>XCOPY "$(TargetPath)" "$(OutDir)..\..\Debug\bin\" /D /E /V /I /F /H /Y</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <Optimization>Full</Optimization>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
................................................................................
    </Link>
    <Manifest>
      <VerboseOutput>true</VerboseOutput>
      <AssemblyIdentity>$(ProjectName), processorArchitecture=x86, version=$(INTEROP_MANIFEST_VERSION), type=win32</AssemblyIdentity>
      <UpdateFileHashes>true</UpdateFileHashes>
    </Manifest>
    <PostBuildEvent>

      <Command>XCOPY "$(TargetPath)" "$(OutDir)..\..\Release\bin\" /D /E /V /I /F /H /Y</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseNativeOnly|x64'">
    <ClCompile>
      <Optimization>Full</Optimization>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
................................................................................
    </Link>
    <Manifest>
      <VerboseOutput>true</VerboseOutput>
      <AssemblyIdentity>$(ProjectName), processorArchitecture=amd64, version=$(INTEROP_MANIFEST_VERSION), type=win32</AssemblyIdentity>
      <UpdateFileHashes>true</UpdateFileHashes>
    </Manifest>
    <PostBuildEvent>

      <Command>XCOPY "$(TargetPath)" "$(OutDir)..\..\Release\bin\" /D /E /V /I /F /H /Y</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="src\win\AssemblyInfo.cpp">
      <ExcludedFromBuild>true</ExcludedFromBuild>
    </ClCompile>
    <ClCompile Include="src\win\crypt.c">







>
|







 







>
|







 







>
|







 







>
|







231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
...
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
...
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
...
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
    </Link>
    <Manifest>
      <VerboseOutput>true</VerboseOutput>
      <AssemblyIdentity>$(ProjectName), processorArchitecture=x86, version=$(INTEROP_MANIFEST_VERSION), type=win32</AssemblyIdentity>
      <UpdateFileHashes>true</UpdateFileHashes>
    </Manifest>
    <PostBuildEvent>
      <Command>XCOPY "$(TargetPath)" "$(OutDir)..\..\Debug\bin\$(Platform)\" /D /E /V /I /F /H /Y
XCOPY "$(TargetPath)" "$(OutDir)..\..\Debug\bin\" /D /E /V /I /F /H /Y</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugNativeOnly|x64'">
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>WIN32;x64;_DEBUG;_WINDOWS;_USRDLL;$(SQLITE_COMMON_DEFINES);$(SQLITE_EXTRA_DEFINES);$(SQLITE_DEBUG_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>false</MinimalRebuild>
................................................................................
    </Link>
    <Manifest>
      <VerboseOutput>true</VerboseOutput>
      <AssemblyIdentity>$(ProjectName), processorArchitecture=amd64, version=$(INTEROP_MANIFEST_VERSION), type=win32</AssemblyIdentity>
      <UpdateFileHashes>true</UpdateFileHashes>
    </Manifest>
    <PostBuildEvent>
      <Command>XCOPY "$(TargetPath)" "$(OutDir)..\..\Debug\bin\$(Platform)\" /D /E /V /I /F /H /Y
XCOPY "$(TargetPath)" "$(OutDir)..\..\Debug\bin\" /D /E /V /I /F /H /Y</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <Optimization>Full</Optimization>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
................................................................................
    </Link>
    <Manifest>
      <VerboseOutput>true</VerboseOutput>
      <AssemblyIdentity>$(ProjectName), processorArchitecture=x86, version=$(INTEROP_MANIFEST_VERSION), type=win32</AssemblyIdentity>
      <UpdateFileHashes>true</UpdateFileHashes>
    </Manifest>
    <PostBuildEvent>
      <Command>XCOPY "$(TargetPath)" "$(OutDir)..\..\Release\bin\$(Platform)\" /D /E /V /I /F /H /Y
XCOPY "$(TargetPath)" "$(OutDir)..\..\Release\bin\" /D /E /V /I /F /H /Y</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseNativeOnly|x64'">
    <ClCompile>
      <Optimization>Full</Optimization>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
................................................................................
    </Link>
    <Manifest>
      <VerboseOutput>true</VerboseOutput>
      <AssemblyIdentity>$(ProjectName), processorArchitecture=amd64, version=$(INTEROP_MANIFEST_VERSION), type=win32</AssemblyIdentity>
      <UpdateFileHashes>true</UpdateFileHashes>
    </Manifest>
    <PostBuildEvent>
      <Command>XCOPY "$(TargetPath)" "$(OutDir)..\..\Release\bin\$(Platform)\" /D /E /V /I /F /H /Y
XCOPY "$(TargetPath)" "$(OutDir)..\..\Release\bin\" /D /E /V /I /F /H /Y</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="src\win\AssemblyInfo.cpp">
      <ExcludedFromBuild>true</ExcludedFromBuild>
    </ClCompile>
    <ClCompile Include="src\win\crypt.c">

Changes to SQLite.Interop/SQLite.Interop.Static.2010.vcxproj.filters.

Changes to SQLite.NET.Settings.targets.

110
111
112
113
114
115
116










117
118
119
120
121
122
123
    <!--
        NOTE: Throw an exception if an object has already been disposed?  By
              default, this is enabled.  If this is disabled, an exception will
              not be thrown when a SQLite object which has already been disposed
              is accessed.
    -->
    <ThrowOnDisposed Condition="'$(ThrowOnDisposed)' == ''">true</ThrowOnDisposed>










  </PropertyGroup>

  <!--
  ******************************************************************************
  **                            Warning Properties                            **
  ******************************************************************************
  -->







>
>
>
>
>
>
>
>
>
>







110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
    <!--
        NOTE: Throw an exception if an object has already been disposed?  By
              default, this is enabled.  If this is disabled, an exception will
              not be thrown when a SQLite object which has already been disposed
              is accessed.
    -->
    <ThrowOnDisposed Condition="'$(ThrowOnDisposed)' == ''">true</ThrowOnDisposed>

    <!--
        NOTE: *EXPERIMENTAL* Attempt to pre-load the native SQLite library?  By
              default, this is disabled.  If this is enabled, an attempt will be
              made to pre-load the native SQLite library appropriate to the
              processor architecture of the currently running process upon using
              the component.  This feature is experimental and may be modified
              or removed in a future release.
    -->
    <PreLoadNativeLibrary Condition="'$(PreLoadNativeLibrary)' == ''">false</PreLoadNativeLibrary>
  </PropertyGroup>

  <!--
  ******************************************************************************
  **                            Warning Properties                            **
  ******************************************************************************
  -->

Changes to System.Data.SQLite/System.Data.SQLite.Properties.targets.

53
54
55
56
57
58
59







60

  <!--
      NOTE: Throw an exception when somebody tries to access a disposed object?
  -->
  <PropertyGroup Condition="'$(ThrowOnDisposed)' != 'false'">
    <DefineConstants>$(DefineConstants);THROW_ON_DISPOSED</DefineConstants>
  </PropertyGroup>







</Project>







>
>
>
>
>
>
>

53
54
55
56
57
58
59
60
61
62
63
64
65
66
67

  <!--
      NOTE: Throw an exception when somebody tries to access a disposed object?
  -->
  <PropertyGroup Condition="'$(ThrowOnDisposed)' != 'false'">
    <DefineConstants>$(DefineConstants);THROW_ON_DISPOSED</DefineConstants>
  </PropertyGroup>

  <!--
      NOTE: Attempt to pre-load the native SQLite library?
  -->
  <PropertyGroup Condition="'$(PreLoadNativeLibrary)' != 'false'">
    <DefineConstants>$(DefineConstants);PRELOAD_NATIVE_LIBRARY</DefineConstants>
  </PropertyGroup>
</Project>

Changes to System.Data.SQLite/UnsafeNativeMethods.cs.

4
5
6
7
8
9
10
11
12
13
14






15
16
17
18
19
20
21
22
23
24
25





































































































































































































































































































































26
27
28
29
30
31
32
 * 
 * Released to the public domain, use at your own risk!
 ********************************************************/

namespace System.Data.SQLite
{
  using System;
#if DEBUG
  using System.Diagnostics;
#endif







#if !PLATFORM_COMPACTFRAMEWORK && !DEBUG
  using System.Security;
#endif

  using System.Runtime.InteropServices;

#if !PLATFORM_COMPACTFRAMEWORK && !DEBUG
  [SuppressUnmanagedCodeSecurity]
#endif
  internal static class UnsafeNativeMethods
  {





































































































































































































































































































































#if !SQLITE_STANDARD

#if !USE_INTEROP_DLL

#if !PLATFORM_COMPACTFRAMEWORK
    private const string SQLITE_DLL = "System.Data.SQLite.dll";
#else







|



>
>
>
>
>
>











>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>







4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
 * 
 * Released to the public domain, use at your own risk!
 ********************************************************/

namespace System.Data.SQLite
{
  using System;
#if PRELOAD_NATIVE_LIBRARY || DEBUG
  using System.Diagnostics;
#endif

#if PRELOAD_NATIVE_LIBRARY
  using System.Collections.Generic;
  using System.IO;
  using System.Reflection;
#endif

#if !PLATFORM_COMPACTFRAMEWORK && !DEBUG
  using System.Security;
#endif

  using System.Runtime.InteropServices;

#if !PLATFORM_COMPACTFRAMEWORK && !DEBUG
  [SuppressUnmanagedCodeSecurity]
#endif
  internal static class UnsafeNativeMethods
  {
      #region Optional Native SQLite Library Pre-Loading Code
#if PRELOAD_NATIVE_LIBRARY
#if !PLATFORM_COMPACTFRAMEWORK
      /// <summary>
      /// The name of the environment variable containing the processor
      /// architecture of the current process.
      /// </summary>
      private static readonly string PROCESSOR_ARCHITECTURE =
          "PROCESSOR_ARCHITECTURE";
#endif

      /////////////////////////////////////////////////////////////////////////
      /// <summary>
      /// Stores the mappings between processor architecture names and platform
      /// names.
      /// </summary>
      private static Dictionary<string, string> processorArchitecturePlatforms;

      /////////////////////////////////////////////////////////////////////////
      /// <summary>
      /// This is the P/Invoke method that wraps the native Win32 LoadLibrary
      /// function.  See the MSDN documentation for full details on what it
      /// does.
      /// </summary>
      /// <param name="fileName">
      /// The name of the executable library.
      /// </param>
      /// <returns>
      /// The native module handle upon success -OR- IntPtr.Zero on failure.
      /// </returns>
      [DllImport("kernel32",
          CallingConvention = CallingConvention.Winapi, CharSet = CharSet.Auto,
#if !PLATFORM_COMPACTFRAMEWORK
          BestFitMapping = false, ThrowOnUnmappableChar = true,
#endif
          SetLastError = true)]
      private static extern IntPtr LoadLibrary(string fileName);

      /////////////////////////////////////////////////////////////////////////
      /// <summary>
      /// The native module handle for the native SQLite library or the value
      /// IntPtr.Zero.
      /// </summary>
      private static IntPtr _SQLiteModule = IntPtr.Zero;

      /////////////////////////////////////////////////////////////////////////
      /// <summary>
      /// Attempts to initialize this class by pre-loading the native SQLite
      /// library for the processor architecture of the current process.
      /// </summary>
      static UnsafeNativeMethods()
      {
          //
          // TODO: Make sure this list is updated if the supported processor
          //       architecture names and/or platform names changes.
          //
          if (processorArchitecturePlatforms == null)
          {
              processorArchitecturePlatforms =
                  new Dictionary<string, string>();

              processorArchitecturePlatforms.Add("X86", "Win32");
              processorArchitecturePlatforms.Add("AMD64", "x64");
              processorArchitecturePlatforms.Add("IA64", "Itanium");
          }

          //
          // BUGBUG: What about other application domains?
          //
          if (_SQLiteModule == IntPtr.Zero)
              _SQLiteModule = PreLoadSQLiteDll(null, null);
      }

      /////////////////////////////////////////////////////////////////////////
      /// <summary>
      /// Queries and returns the base directory of the current application
      /// domain.
      /// </summary>
      /// <returns>
      /// The base directory for the current application domain -OR- null if it
      /// cannot be determined.
      /// </returns>
      private static string GetBaseDirectory()
      {
#if !PLATFORM_COMPACTFRAMEWORK
          return AppDomain.CurrentDomain.BaseDirectory;
#else
          Assembly assembly = Assembly.GetExecutingAssembly();

          if (assembly == null)
              return null;

          AssemblyName assemblyName = assembly.GetName();

          if (assemblyName == null)
              return null;

          try
          {
              return Path.GetDirectoryName(assemblyName.CodeBase);
          }
          catch
          {
              // do nothing.
          }

          return null;
#endif
      }

      /////////////////////////////////////////////////////////////////////////
      /// <summary>
      /// Queries and returns the processor architecture of the current
      /// process.
      /// </summary>
      /// <returns>
      /// The processor architecture of the current process -OR- null if it
      /// cannot be determined.  Always returns an empty string when running on
      /// the .NET Compact Framework.
      /// </returns>
      private static string GetProcessorArchitecture()
      {
#if !PLATFORM_COMPACTFRAMEWORK
          //
          // BUGBUG: Will this always be reliable?
          //
          return Environment.GetEnvironmentVariable(PROCESSOR_ARCHITECTURE);
#else
          //
          // BUGBUG: No way to determine this value on the .NET Compact
          //         Framework (running on Windows CE, etc).
          //
          return String.Empty;
#endif
      }

      /////////////////////////////////////////////////////////////////////////
      /// <summary>
      /// Given the processor architecture, returns the name of the platform.
      /// </summary>
      /// <param name="processorArchitecture">
      /// The processor architecture to be translated to a platform name.
      /// </param>
      /// <returns>
      /// The platform name for the specified processor architecture -OR- null
      /// if it cannot be determined.
      /// </returns>
      private static string GetPlatformName(
          string processorArchitecture
          )
      {
          if (String.IsNullOrEmpty(processorArchitecture))
              return null;

          if (processorArchitecturePlatforms == null)
              return null;

          string platformName;

          if (processorArchitecturePlatforms.TryGetValue(
                  processorArchitecture, out platformName))
          {
              return platformName;
          }

          if (processorArchitecturePlatforms.TryGetValue(
#if !PLATFORM_COMPACTFRAMEWORK
                  processorArchitecture.ToUpperInvariant(),
#else
                  processorArchitecture.ToUpper(),
#endif
                  out platformName))
          {
              return platformName;
          }

          return null;
      }

      /////////////////////////////////////////////////////////////////////////
      /// <summary>
      /// Attempts to load the native SQLite library based on the specified
      /// directory and processor architecture.
      /// </summary>
      /// <param name="directory">
      /// The base directory to use, null for default (the base directory of
      /// the current application domain).  This directory should contain the
      /// processor architecture specific sub-directories.
      /// </param>
      /// <param name="processorArchitecture">
      /// The requested processor architecture, null for default (the
      /// processor architecture of the current process).  This caller should
      /// almost always specify null for this parameter.
      /// </param>
      /// <returns>
      /// The native module handle as returned by LoadLibrary -OR- IntPtr.Zero
      /// if the loading fails for any reason.
      /// </returns>
      private static IntPtr PreLoadSQLiteDll(
          string directory,
          string processorArchitecture
          )
      {
          //
          // NOTE: If the specified base directory is null, use the default.
          //
          if (directory == null)
              directory = GetBaseDirectory();

          //
          // NOTE: If we failed to query the base directory, stop now.
          //
          if (directory == null)
              return IntPtr.Zero;

          //
          // NOTE: If the native SQLite library exists in the base directory
          //       itself, stop now.
          //
          string fileName = Path.Combine(directory, SQLITE_DLL);

          if (File.Exists(fileName))
              return IntPtr.Zero;

          //
          // NOTE: If the specified processor architecture is null, use the
          //       default.
          //
          if (processorArchitecture == null)
              processorArchitecture = GetProcessorArchitecture();

          //
          // NOTE: If we failed to query the processor architecture, stop now.
          //
          if (processorArchitecture == null)
              return IntPtr.Zero;

          //
          // NOTE: Build the full path and file name for the native SQLite
          //       library using the processor architecture name.
          //
          fileName = Path.Combine(Path.Combine(directory,
              processorArchitecture), SQLITE_DLL);

          //
          // NOTE: If the file name based on the processor architecture name
          // is not found, try using the associated platform name.
          //
          if (!File.Exists(fileName))
          {
              //
              // NOTE: Attempt to translate the processor architecture to a
              //       platform name.
              //
              string platformName = GetPlatformName(processorArchitecture);

              //
              // NOTE: If we failed to translate the platform name, stop now.
              //
              if (platformName == null)
                  return IntPtr.Zero;

              //
              // NOTE: Build the full path and file name for the native SQLite
              //       library using the platform name.
              //
              fileName = Path.Combine(Path.Combine(directory, platformName),
                  SQLITE_DLL);

              //
              // NOTE: If the file does not exist, skip trying to load it.
              //
              if (!File.Exists(fileName))
                  return IntPtr.Zero;
          }

          try
          {
              //
              // NOTE: Show exactly where we are trying to load the native
              //       SQLite library from.
              //
              Trace.WriteLine(String.Format(
                  "Trying to load native SQLite library \"{0}\"...",
                  fileName));

              //
              // NOTE: Attempt to load the native library.  This will either
              //       return a valid native module handle, return IntPtr.Zero,
              //       or throw an exception.
              //
              return LoadLibrary(fileName);
          }
          catch (Exception e)
          {
              try
              {
                  //
                  // NOTE: First, grab the last Win32 error number.
                  //
                  int lastError = Marshal.GetLastWin32Error();

                  //
                  // NOTE: Show where we failed to load the native SQLite
                  //       library from along with the Win32 error code and
                  //       exception information.
                  //
                  Trace.WriteLine(String.Format(
                      "Failed to load native SQLite library \"{0}\" " +
                      "(getLastError = {1}): {2}",
                      fileName, lastError, e)); /* throw */
              }
              catch
              {
                  // do nothing.
              }
          }

          return IntPtr.Zero;
      }
#endif
      #endregion

      /////////////////////////////////////////////////////////////////////////

#if !SQLITE_STANDARD

#if !USE_INTEROP_DLL

#if !PLATFORM_COMPACTFRAMEWORK
    private const string SQLITE_DLL = "System.Data.SQLite.dll";
#else