System.Data.SQLite

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SHA1: 83d82c5bea45631296e8318b325f0bb6ef607451
User & Date: rmsimpson 2006-01-13 03:35:59.000
Context
2006-01-16
15:49
1.0.24.4 check-in: aa2d5e4dc5 user: rmsimpson tags: sourceforge
2006-01-13
03:35
no message check-in: 83d82c5bea user: rmsimpson tags: sourceforge
2006-01-12
20:55
Optimize and fix the DataAdapter tests, shorten the locktest duration check-in: bb2c450c63 user: rmsimpson tags: sourceforge
Changes
Unified Diff Ignore Whitespace Patch
Changes to SQLite.Interop/SQLite.Interop.vcproj.
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			<Tool
				Name="VCCLCompilerTool"
				AdditionalOptions="/GS-"
				Optimization="3"
				FavorSizeOrSpeed="1"
				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NO_TCL;THREADSAFE;SQLITE_HAS_CODEC"
				StringPooling="true"

				RuntimeLibrary="2"




				DebugInformationFormat="3"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"







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			<Tool
				Name="VCCLCompilerTool"
				AdditionalOptions="/GS-"
				Optimization="3"
				FavorSizeOrSpeed="1"
				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NO_TCL;THREADSAFE;SQLITE_HAS_CODEC"
				StringPooling="true"
				ExceptionHandling="0"
				RuntimeLibrary="2"
				BufferSecurityCheck="false"
				EnableFunctionLevelLinking="true"
				FloatingPointModel="2"
				RuntimeTypeInfo="false"
				DebugInformationFormat="3"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
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		</Configuration>
		<Configuration
			Name="Release|Pocket PC 2003 (ARMV4)"
			OutputDirectory="Pocket PC 2003 (ARMV4)\$(ConfigurationName)"
			IntermediateDirectory="Pocket PC 2003 (ARMV4)\$(ConfigurationName)"
			ConfigurationType="2"
			CharacterSet="1"
			WholeProgramOptimization="0"
			>
			<Tool
				Name="VCPreBuildEventTool"
				Description="Building SQLite netmodule ..."
				CommandLine="CScript //nologo fixsource.vbs&#x0D;&#x0A;cd ..\System.Data.SQLite&#x0D;&#x0A;resgen /compile SR.resx&#x0D;&#x0A;csc /target:module /out:..\SQLite.Interop\SQlite.netmodule /debug- /o+  SQLite3.cs SQLite3_UTF16.cs SQLiteBase.cs SQLiteCommand.cs SQLiteCommandBuilder.cs SQLiteConnection.cs SQLiteConnectionStringBuilder.cs SQLiteConvert.cs SQLiteDataAdapter.cs SQLiteDataReader.cs SQLiteException.cs SQLiteFactory.cs SQLiteFunction.cs SQLiteFunctionAttribute.cs SQLiteParameter.cs SQLiteParameterCollection.cs SQLiteStatement.cs SQLiteTransaction.cs UnsafeNativeMethods.cs AssemblyInfo.cs SR.Designer.cs&#x0D;&#x0A;cd ..\SQLite.Interop&#x0D;&#x0A;"
				ExcludedFromBuild="true"
			/>







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		</Configuration>
		<Configuration
			Name="Release|Pocket PC 2003 (ARMV4)"
			OutputDirectory="Pocket PC 2003 (ARMV4)\$(ConfigurationName)"
			IntermediateDirectory="Pocket PC 2003 (ARMV4)\$(ConfigurationName)"
			ConfigurationType="2"
			CharacterSet="1"
			WholeProgramOptimization="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
				Description="Building SQLite netmodule ..."
				CommandLine="CScript //nologo fixsource.vbs&#x0D;&#x0A;cd ..\System.Data.SQLite&#x0D;&#x0A;resgen /compile SR.resx&#x0D;&#x0A;csc /target:module /out:..\SQLite.Interop\SQlite.netmodule /debug- /o+  SQLite3.cs SQLite3_UTF16.cs SQLiteBase.cs SQLiteCommand.cs SQLiteCommandBuilder.cs SQLiteConnection.cs SQLiteConnectionStringBuilder.cs SQLiteConvert.cs SQLiteDataAdapter.cs SQLiteDataReader.cs SQLiteException.cs SQLiteFactory.cs SQLiteFunction.cs SQLiteFunctionAttribute.cs SQLiteParameter.cs SQLiteParameterCollection.cs SQLiteStatement.cs SQLiteTransaction.cs UnsafeNativeMethods.cs AssemblyInfo.cs SR.Designer.cs&#x0D;&#x0A;cd ..\SQLite.Interop&#x0D;&#x0A;"
				ExcludedFromBuild="true"
			/>
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				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
				ExecutionBucket="7"
				AdditionalOptions="/GS-"
				Optimization="3"

				PreprocessorDefinitions="_WIN32_WCE=$(CEVER);UNDER_CE=$(CEVER);WINCE;$(PLATFORMDEFINES);NDEBUG;_WINDOWS;_USRDLL;CPPSMART_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);UNICODE;_UNICODE;SQLITE_HAS_CODEC"
				StringPooling="true"

				RuntimeLibrary="2"


				DebugInformationFormat="3"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"







>


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				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
				ExecutionBucket="7"
				AdditionalOptions="/GS-"
				Optimization="3"
				WholeProgramOptimization="true"
				PreprocessorDefinitions="_WIN32_WCE=$(CEVER);UNDER_CE=$(CEVER);WINCE;$(PLATFORMDEFINES);NDEBUG;_WINDOWS;_USRDLL;CPPSMART_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);UNICODE;_UNICODE;SQLITE_HAS_CODEC"
				StringPooling="true"
				ExceptionHandling="0"
				RuntimeLibrary="2"
				BufferSecurityCheck="false"
				EnableFunctionLevelLinking="true"
				DebugInformationFormat="3"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
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			<Tool
				Name="VCCLCompilerTool"
				AdditionalOptions="/GS-"
				Optimization="3"
				FavorSizeOrSpeed="1"
				PreprocessorDefinitions="NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NO_TCL;THREADSAFE;WIN64;SQLITE_HAS_CODEC"
				StringPooling="true"

				RuntimeLibrary="2"




				DebugInformationFormat="3"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"







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			<Tool
				Name="VCCLCompilerTool"
				AdditionalOptions="/GS-"
				Optimization="3"
				FavorSizeOrSpeed="1"
				PreprocessorDefinitions="NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NO_TCL;THREADSAFE;WIN64;SQLITE_HAS_CODEC"
				StringPooling="true"
				ExceptionHandling="0"
				RuntimeLibrary="2"
				BufferSecurityCheck="false"
				EnableFunctionLevelLinking="true"
				FloatingPointModel="2"
				RuntimeTypeInfo="false"
				DebugInformationFormat="3"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
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			<Tool
				Name="VCCLCompilerTool"
				AdditionalOptions="/GS-"
				Optimization="3"
				FavorSizeOrSpeed="1"
				PreprocessorDefinitions="NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NO_TCL;THREADSAFE;WIN64;SQLITE_HAS_CODEC"
				StringPooling="true"

				RuntimeLibrary="2"




				DebugInformationFormat="3"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"







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			<Tool
				Name="VCCLCompilerTool"
				AdditionalOptions="/GS-"
				Optimization="3"
				FavorSizeOrSpeed="1"
				PreprocessorDefinitions="NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NO_TCL;THREADSAFE;WIN64;SQLITE_HAS_CODEC"
				StringPooling="true"
				ExceptionHandling="0"
				RuntimeLibrary="2"
				BufferSecurityCheck="false"
				EnableFunctionLevelLinking="true"
				FloatingPointModel="2"
				RuntimeTypeInfo="false"
				DebugInformationFormat="3"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
Changes to SQLite.Interop/interop.c.
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__declspec(dllexport) int __stdcall sqlite3_prepare_interop(sqlite3 *db, const char *sql, int nbytes, sqlite3_stmt **ppstmt, const char **pztail, int *plen)
{
  int n = sqlite3_prepare(db, sql, nbytes, ppstmt, pztail);
  *plen = (*pztail != 0) ? strlen(*pztail) : 0;
  return n;
}

__declspec(dllexport) int __stdcall sqlite3_prepare16_interop(sqlite3 *db, const void *sql, int nbytes, sqlite3_stmt **ppstmt, const void **pztail, int *plen)
{
  int n = sqlite3_prepare16(db, sql, nbytes, ppstmt, pztail);
  *plen = (*pztail != 0) ? wcslen((wchar_t *)*pztail) * sizeof(wchar_t) : 0;
  return n;
}

__declspec(dllexport) int __stdcall sqlite3_bind_blob_interop(sqlite3_stmt *stmt, int iCol, const void *pv, int n, void(*cb)(void*))
{
  return sqlite3_bind_blob(stmt, iCol, pv, n, cb);







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__declspec(dllexport) int __stdcall sqlite3_prepare_interop(sqlite3 *db, const char *sql, int nbytes, sqlite3_stmt **ppstmt, const char **pztail, int *plen)
{
  int n = sqlite3_prepare(db, sql, nbytes, ppstmt, pztail);
  *plen = (*pztail != 0) ? strlen(*pztail) : 0;
  return n;
}

__declspec(dllexport) int __stdcall sqlite3_prepare16_interop(sqlite3 *db, const void *sql, int nchars, sqlite3_stmt **ppstmt, const void **pztail, int *plen)
{
  int n = sqlite3_prepare16(db, sql, nchars * sizeof(wchar_t), ppstmt, pztail);
  *plen = (*pztail != 0) ? wcslen((wchar_t *)*pztail) * sizeof(wchar_t) : 0;
  return n;
}

__declspec(dllexport) int __stdcall sqlite3_bind_blob_interop(sqlite3_stmt *stmt, int iCol, const void *pv, int n, void(*cb)(void*))
{
  return sqlite3_bind_blob(stmt, iCol, pv, n, cb);
Changes to SQLite.Interop/src/date.c.
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** This file contains the C functions that implement date and time
** functions for SQLite.  
**
** There is only one exported symbol in this file - the function
** sqlite3RegisterDateTimeFunctions() found at the bottom of the file.
** All other code has file scope.
**
** $Id: date.c,v 1.14 2006/01/12 20:54:07 rmsimpson Exp $
**
** NOTES:
**
** SQLite processes all times and dates as Julian Day numbers.  The
** dates and times are stored as the number of days since noon
** in Greenwich on November 24, 4714 B.C. according to the Gregorian
** calendar system.







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** This file contains the C functions that implement date and time
** functions for SQLite.  
**
** There is only one exported symbol in this file - the function
** sqlite3RegisterDateTimeFunctions() found at the bottom of the file.
** All other code has file scope.
**
** $Id: date.c,v 1.15 2006/01/13 03:36:39 rmsimpson Exp $
**
** NOTES:
**
** SQLite processes all times and dates as Julian Day numbers.  The
** dates and times are stored as the number of days since noon
** in Greenwich on November 24, 4714 B.C. according to the Gregorian
** calendar system.
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    if( val<min || val>max || (nextC!=0 && nextC!=*zDate) ){
      return cnt;
    }
    *pVal = val;
    zDate++;
    cnt++;
  }while( nextC );

  return cnt;
}

/*
** Read text from z[] and convert into a floating point number.  Return
** the number of digits converted.
*/







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    if( val<min || val>max || (nextC!=0 && nextC!=*zDate) ){
      return cnt;
    }
    *pVal = val;
    zDate++;
    cnt++;
  }while( nextC );
  va_end(ap);
  return cnt;
}

/*
** Read text from z[] and convert into a floating point number.  Return
** the number of digits converted.
*/
Changes to SQLite.Interop/src/func.c.
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** This file contains the C functions that implement various SQL
** functions of SQLite.  
**
** There is only one exported symbol in this file - the function
** sqliteRegisterBuildinFunctions() found at the bottom of the file.
** All other code has file scope.
**
** $Id: func.c,v 1.15 2006/01/12 20:54:07 rmsimpson Exp $
*/
#include "sqliteInt.h"
#include <ctype.h>
/* #include <math.h> */
#include <stdlib.h>
#include <assert.h>
#include "vdbeInt.h"







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** This file contains the C functions that implement various SQL
** functions of SQLite.  
**
** There is only one exported symbol in this file - the function
** sqliteRegisterBuildinFunctions() found at the bottom of the file.
** All other code has file scope.
**
** $Id: func.c,v 1.16 2006/01/13 03:36:39 rmsimpson Exp $
*/
#include "sqliteInt.h"
#include <ctype.h>
/* #include <math.h> */
#include <stdlib.h>
#include <assert.h>
#include "vdbeInt.h"
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struct SumCtx {
  double sum;     /* Sum of terms */
  int cnt;        /* Number of elements summed */
  u8 seenFloat;   /* True if there has been any floating point value */
};

/*
** Routines used to compute the sum or average.






*/
static void sumStep(sqlite3_context *context, int argc, sqlite3_value **argv){
  SumCtx *p;
  int type;
  assert( argc==1 );
  p = sqlite3_aggregate_context(context, sizeof(*p));
  type = sqlite3_value_type(argv[0]);







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struct SumCtx {
  double sum;     /* Sum of terms */
  int cnt;        /* Number of elements summed */
  u8 seenFloat;   /* True if there has been any floating point value */
};

/*
** Routines used to compute the sum, average, and total.
**
** The SUM() function follows the (broken) SQL standard which means
** that it returns NULL if it sums over no inputs.  TOTAL returns
** 0.0 in that case.  In addition, TOTAL always returns a float where
** SUM might return an integer if it never encounters a floating point
** value.
*/
static void sumStep(sqlite3_context *context, int argc, sqlite3_value **argv){
  SumCtx *p;
  int type;
  assert( argc==1 );
  p = sqlite3_aggregate_context(context, sizeof(*p));
  type = sqlite3_value_type(argv[0]);
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}
static void avgFinalize(sqlite3_context *context){
  SumCtx *p;
  p = sqlite3_aggregate_context(context, 0);
  if( p && p->cnt>0 ){
    sqlite3_result_double(context, p->sum/(double)p->cnt);
  }





}

/*
** An instance of the following structure holds the context of a
** variance or standard deviation computation.
*/
typedef struct StdDevCtx StdDevCtx;







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}
static void avgFinalize(sqlite3_context *context){
  SumCtx *p;
  p = sqlite3_aggregate_context(context, 0);
  if( p && p->cnt>0 ){
    sqlite3_result_double(context, p->sum/(double)p->cnt);
  }
}
static void totalFinalize(sqlite3_context *context){
  SumCtx *p;
  p = sqlite3_aggregate_context(context, 0);
  sqlite3_result_double(context, p ? p->sum : 0.0);
}

/*
** An instance of the following structure holds the context of a
** variance or standard deviation computation.
*/
typedef struct StdDevCtx StdDevCtx;
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    u8 needCollSeq;
    void (*xStep)(sqlite3_context*,int,sqlite3_value**);
    void (*xFinalize)(sqlite3_context*);
  } aAggs[] = {
    { "min",    1, 0, 1, minmaxStep,   minMaxFinalize },
    { "max",    1, 2, 1, minmaxStep,   minMaxFinalize },
    { "sum",    1, 0, 0, sumStep,      sumFinalize    },

    { "avg",    1, 0, 0, sumStep,      avgFinalize    },
    { "count",  0, 0, 0, countStep,    countFinalize  },
    { "count",  1, 0, 0, countStep,    countFinalize  },
  };
  int i;

  for(i=0; i<sizeof(aFuncs)/sizeof(aFuncs[0]); i++){







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    u8 needCollSeq;
    void (*xStep)(sqlite3_context*,int,sqlite3_value**);
    void (*xFinalize)(sqlite3_context*);
  } aAggs[] = {
    { "min",    1, 0, 1, minmaxStep,   minMaxFinalize },
    { "max",    1, 2, 1, minmaxStep,   minMaxFinalize },
    { "sum",    1, 0, 0, sumStep,      sumFinalize    },
    { "total",  1, 0, 0, sumStep,      totalFinalize    },
    { "avg",    1, 0, 0, sumStep,      avgFinalize    },
    { "count",  0, 0, 0, countStep,    countFinalize  },
    { "count",  1, 0, 0, countStep,    countFinalize  },
  };
  int i;

  for(i=0; i<sizeof(aFuncs)/sizeof(aFuncs[0]); i++){
Changes to SQLite.Interop/src/pager.c.
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** The pager is used to access a database disk file.  It implements
** atomic commit and rollback through the use of a journal file that
** is separate from the database file.  The pager also implements file
** locking to prevent two processes from writing the same database
** file simultaneously, or one process from reading the database while
** another is writing.
**
** @(#) $Id: pager.c,v 1.15 2006/01/12 20:54:07 rmsimpson Exp $
*/
#ifndef SQLITE_OMIT_DISKIO
#include "sqliteInt.h"
#include "os.h"
#include "pager.h"
#include <assert.h>
#include <string.h>







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** The pager is used to access a database disk file.  It implements
** atomic commit and rollback through the use of a journal file that
** is separate from the database file.  The pager also implements file
** locking to prevent two processes from writing the same database
** file simultaneously, or one process from reading the database while
** another is writing.
**
** @(#) $Id: pager.c,v 1.16 2006/01/13 03:36:39 rmsimpson Exp $
*/
#ifndef SQLITE_OMIT_DISKIO
#include "sqliteInt.h"
#include "os.h"
#include "pager.h"
#include <assert.h>
#include <string.h>
Changes to SQLite.Interop/src/select.c.
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**    May you find forgiveness for yourself and forgive others.
**    May you share freely, never taking more than you give.
**
*************************************************************************
** This file contains C code routines that are called by the parser
** to handle SELECT statements in SQLite.
**
** $Id: select.c,v 1.14 2006/01/12 20:54:07 rmsimpson Exp $
*/
#include "sqliteInt.h"


/*
** Allocate a new Select structure and return a pointer to that
** structure.







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**    May you find forgiveness for yourself and forgive others.
**    May you share freely, never taking more than you give.
**
*************************************************************************
** This file contains C code routines that are called by the parser
** to handle SELECT statements in SQLite.
**
** $Id: select.c,v 1.15 2006/01/13 03:36:39 rmsimpson Exp $
*/
#include "sqliteInt.h"


/*
** Allocate a new Select structure and return a pointer to that
** structure.
Changes to SQLite.Interop/src/tokenize.c.
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*************************************************************************
** An tokenizer for SQL
**
** This file contains C code that splits an SQL input string up into
** individual tokens and sends those tokens one-by-one over to the
** parser for analysis.
**
** $Id: tokenize.c,v 1.17 2006/01/12 20:54:08 rmsimpson Exp $
*/
#include "sqliteInt.h"
#include "os.h"
#include <ctype.h>
#include <stdlib.h>

/*







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*************************************************************************
** An tokenizer for SQL
**
** This file contains C code that splits an SQL input string up into
** individual tokens and sends those tokens one-by-one over to the
** parser for analysis.
**
** $Id: tokenize.c,v 1.18 2006/01/13 03:36:39 rmsimpson Exp $
*/
#include "sqliteInt.h"
#include "os.h"
#include <ctype.h>
#include <stdlib.h>

/*
Changes to SQLite.Interop/src/vacuum.c.
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**
*************************************************************************
** This file contains code used to implement the VACUUM command.
**
** Most of the code in this file may be omitted by defining the
** SQLITE_OMIT_VACUUM macro.
**
** $Id: vacuum.c,v 1.14 2006/01/12 20:54:08 rmsimpson Exp $
*/
#include "sqliteInt.h"
#include "vdbeInt.h"
#include "os.h"

#ifndef SQLITE_OMIT_VACUUM
/*







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**
*************************************************************************
** This file contains code used to implement the VACUUM command.
**
** Most of the code in this file may be omitted by defining the
** SQLITE_OMIT_VACUUM macro.
**
** $Id: vacuum.c,v 1.15 2006/01/13 03:36:39 rmsimpson Exp $
*/
#include "sqliteInt.h"
#include "vdbeInt.h"
#include "os.h"

#ifndef SQLITE_OMIT_VACUUM
/*
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#ifndef SQLITE_OMIT_VACUUM
  const char *zFilename;  /* full pathname of the database file */
  int nFilename;          /* number of characters  in zFilename[] */
  char *zTemp = 0;        /* a temporary file in same directory as zFilename */
  Btree *pMain;           /* The database being vacuumed */
  Btree *pTemp;
  char *zSql = 0;
  int rc2;  
  int saved_flags;       /* Saved value of the db->flags */
  Db *pDb = 0;           /* Database to detach at end of vacuum */

  /* Save the current value of the write-schema flag before setting it. */
  saved_flags = db->flags;
  db->flags |= SQLITE_WriteSchema | SQLITE_IgnoreChecks;








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#ifndef SQLITE_OMIT_VACUUM
  const char *zFilename;  /* full pathname of the database file */
  int nFilename;          /* number of characters  in zFilename[] */
  char *zTemp = 0;        /* a temporary file in same directory as zFilename */
  Btree *pMain;           /* The database being vacuumed */
  Btree *pTemp;
  char *zSql = 0;

  int saved_flags;       /* Saved value of the db->flags */
  Db *pDb = 0;           /* Database to detach at end of vacuum */

  /* Save the current value of the write-schema flag before setting it. */
  saved_flags = db->flags;
  db->flags |= SQLITE_WriteSchema | SQLITE_IgnoreChecks;

Changes to SQLite.Interop/src/vdbe.c.
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**
** Various scripts scan this source file in order to generate HTML
** documentation, headers files, or other derived files.  The formatting
** of the code in this file is, therefore, important.  See other comments
** in this file for details.  If in doubt, do not deviate from existing
** commenting and indentation practices when changing or adding code.
**
** $Id: vdbe.c,v 1.14 2006/01/12 20:54:08 rmsimpson Exp $
*/
#include "sqliteInt.h"
#include "os.h"
#include <ctype.h>
#include "vdbeInt.h"

/*







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**
** Various scripts scan this source file in order to generate HTML
** documentation, headers files, or other derived files.  The formatting
** of the code in this file is, therefore, important.  See other comments
** in this file for details.  If in doubt, do not deviate from existing
** commenting and indentation practices when changing or adding code.
**
** $Id: vdbe.c,v 1.15 2006/01/13 03:36:39 rmsimpson Exp $
*/
#include "sqliteInt.h"
#include "os.h"
#include <ctype.h>
#include "vdbeInt.h"

/*
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** from sqliteMalloc().  This is different from Stringify() above in that
** Stringify() will use the NBFS bytes of static string space if the string
** will fit but this routine always mallocs for space.
** Return non-zero if we run out of memory.
*/
#define Dynamicify(P,enc) sqlite3VdbeMemDynamicify(P)


















/*
** An ephemeral string value (signified by the MEM_Ephem flag) contains
** a pointer to a dynamically allocated string where some other entity
** is responsible for deallocating that string.  Because the stack entry
** does not control the string, it might be deleted without the stack
** entry knowing it.







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** from sqliteMalloc().  This is different from Stringify() above in that
** Stringify() will use the NBFS bytes of static string space if the string
** will fit but this routine always mallocs for space.
** Return non-zero if we run out of memory.
*/
#define Dynamicify(P,enc) sqlite3VdbeMemDynamicify(P)

/*
** The header of a record consists of a sequence variable-length integers.
** These integers are almost always small and are encoded as a single byte.
** The following macro takes advantage this fact to provide a fast decode
** of the integers in a record header.  It is faster for the common case
** where the integer is a single byte.  It is a little slower when the
** integer is two or more bytes.  But overall it is faster.
**
** The following expressions are equivalent:
**
**     x = sqlite3GetVarint32( A, &B );
**
**     x = GetVarint( A, B );
**
*/
#define GetVarint(A,B)  ((B = *(A))<=0x7f ? 1 : sqlite3GetVarint32(A, &B))

/*
** An ephemeral string value (signified by the MEM_Ephem flag) contains
** a pointer to a dynamically allocated string where some other entity
** is responsible for deallocating that string.  Because the stack entry
** does not control the string, it might be deleted without the stack
** entry knowing it.
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      if( avail>=payloadSize ){
        zRec = zData;
        pC->aRow = (u8*)zData;
      }else{
        pC->aRow = 0;
      }
    }
    idx = sqlite3GetVarint32((u8*)zData, &szHdr);


    /* The KeyFetch() or DataFetch() above are fast and will get the entire
    ** record header in most cases.  But they will fail to get the complete
    ** record header if the record header does not fit on a single page
    ** in the B-Tree.  When that happens, use sqlite3VdbeMemFromBtree() to
    ** acquire the complete header text.







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      if( avail>=payloadSize ){
        zRec = zData;
        pC->aRow = (u8*)zData;
      }else{
        pC->aRow = 0;
      }
    }
    idx = GetVarint((u8*)zData, szHdr);


    /* The KeyFetch() or DataFetch() above are fast and will get the entire
    ** record header in most cases.  But they will fail to get the complete
    ** record header if the record header does not fit on a single page
    ** in the B-Tree.  When that happens, use sqlite3VdbeMemFromBtree() to
    ** acquire the complete header text.
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    ** of the record to the start of the data for the i-th column
    */
    offset = szHdr;
    assert( offset>0 );
    i = 0;
    while( idx<szHdr && i<nField && offset<=payloadSize ){
      aOffset[i] = offset;
      idx += sqlite3GetVarint32((u8*)&zData[idx], &aType[i]);
      offset += sqlite3VdbeSerialTypeLen(aType[i]);
      i++;
    }
    Release(&sMem);
    sMem.flags = MEM_Null;

    /* If i is less that nField, then there are less fields in this







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    ** of the record to the start of the data for the i-th column
    */
    offset = szHdr;
    assert( offset>0 );
    i = 0;
    while( idx<szHdr && i<nField && offset<=payloadSize ){
      aOffset[i] = offset;
      idx += GetVarint((u8*)&zData[idx], aType[i]);
      offset += sqlite3VdbeSerialTypeLen(aType[i]);
      i++;
    }
    Release(&sMem);
    sMem.flags = MEM_Null;

    /* If i is less that nField, then there are less fields in this
Changes to SQLite.NET.suo.

cannot compute difference between binary files