System.Data.SQLite

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Overview
Comment:More work in progress on making the native library preloader more portable.
Downloads: Tarball | ZIP archive
Timelines: family | ancestors | descendants | both | netStandard20
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SHA1: 6546019824c355058d5d37095b05205742beca6c
User & Date: mistachkin 2018-04-06 19:18:01.392
Context
2018-04-06
19:21
Map the 'x86_64' processor architecture to the 'x64' platform. check-in: b90add92d7 user: mistachkin tags: netStandard20
19:18
More work in progress on making the native library preloader more portable. check-in: 6546019824 user: mistachkin tags: netStandard20
18:29
Fix comment. check-in: 695e80e91f user: mistachkin tags: netStandard20
Changes
Unified Diff Ignore Whitespace Patch
Changes to System.Data.SQLite/UnsafeNativeMethods.cs.
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#if !PLATFORM_COMPACTFRAMEWORK
  /// <summary>
  /// This class declares P/Invoke methods to call native POSIX APIs.
  /// </summary>
  [SuppressUnmanagedCodeSecurity]
  internal static class UnsafeNativeMethodsPosix
  {




































































      /////////////////////////////////////////////////////////////////////////
      /// <summary>
      /// This is the P/Invoke method that wraps the native Unix dlopen
      /// function.  See the POSIX documentation for full details on what it
      /// does.
      /// </summary>
      /// <param name="fileName">







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#if !PLATFORM_COMPACTFRAMEWORK
  /// <summary>
  /// This class declares P/Invoke methods to call native POSIX APIs.
  /// </summary>
  [SuppressUnmanagedCodeSecurity]
  internal static class UnsafeNativeMethodsPosix
  {
      /// <summary>
      /// This structure is used when running on POSIX operating systems
      /// to store information about the current machine, including the
      /// human readable name of the operating system as well as that of
      /// the underlying hardware.
      /// </summary>
      internal struct utsname
      {
          public string sysname;  /* Name of this implementation of
                                   * the operating system. */
          public string nodename; /* Name of this node within the
                                   * communications network to which
                                   * this node is attached, if any. */
          public string release;  /* Current release level of this
                                   * implementation. */
          public string version;  /* Current version level of this
                                   * release. */
          public string machine;  /* Name of the hardware type on
                                   * which the system is running. */
      }

      /////////////////////////////////////////////////////////////////////////

      /// <summary>
      /// This structure is passed directly to the P/Invoke method to
      /// obtain the information about the current machine, including
      /// the human readable name of the operating system as well as
      /// that of the underlying hardware.
      /// </summary>
      [StructLayout(LayoutKind.Sequential)]
      private struct utsname_interop
      {
          //
          // NOTE: The following string fields should be present in
          //       this buffer, all of which will be zero-terminated:
          //
          //                      sysname
          //                      nodename
          //                      release
          //                      version
          //                      machine
          //
          [MarshalAs(UnmanagedType.ByValArray, SizeConst = 4096)]
          public byte[] buffer;
      }

      /////////////////////////////////////////////////////////////////////////

      /// <summary>
      /// This is the P/Invoke method that wraps the native Unix uname
      /// function.  See the POSIX documentation for full details on what it
      /// does.
      /// </summary>
      /// <param name="name">
      /// Structure containing a preallocated byte buffer to fill with the
      /// requested information.
      /// </param>
      /// <returns>
      /// Zero for success and less than zero upon failure.
      /// </returns>
#if NET_STANDARD_20
      [DllImport("libc",
#else
      [DllImport("__Internal",
#endif
          CallingConvention = CallingConvention.Cdecl)]
      private static extern int uname(out utsname_interop name);

      /////////////////////////////////////////////////////////////////////////
      /// <summary>
      /// This is the P/Invoke method that wraps the native Unix dlopen
      /// function.  See the POSIX documentation for full details on what it
      /// does.
      /// </summary>
      /// <param name="fileName">
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          EntryPoint = "dlopen",
          CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi,
          BestFitMapping = false, ThrowOnUnmappableChar = true,
          SetLastError = true)]
      internal static extern IntPtr dlopen(string fileName, int mode);

      /////////////////////////////////////////////////////////////////////////


      /// <summary>
      /// For use with dlopen(), bind function calls lazily.
      /// </summary>
      internal const int RTLD_LAZY = 0x1;

      /////////////////////////////////////////////////////////////////////////
      /// <summary>







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          EntryPoint = "dlopen",
          CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi,
          BestFitMapping = false, ThrowOnUnmappableChar = true,
          SetLastError = true)]
      internal static extern IntPtr dlopen(string fileName, int mode);

      /////////////////////////////////////////////////////////////////////////

      #region Private Constants
      /// <summary>
      /// For use with dlopen(), bind function calls lazily.
      /// </summary>
      internal const int RTLD_LAZY = 0x1;

      /////////////////////////////////////////////////////////////////////////
      /// <summary>
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      /// </summary>
      internal const int RTLD_LOCAL = 0x000;

      /////////////////////////////////////////////////////////////////////////
      /// <summary>
      /// For use with dlopen(), the defaults used by this class.
      /// </summary>
      internal  const int RTLD_DEFAULT = RTLD_NOW | RTLD_GLOBAL;




















































































  }
#endif
  #endregion

  /////////////////////////////////////////////////////////////////////////////

  #region Unmanaged Interop Methods Static Class (Win32)







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      /// </summary>
      internal const int RTLD_LOCAL = 0x000;

      /////////////////////////////////////////////////////////////////////////
      /// <summary>
      /// For use with dlopen(), the defaults used by this class.
      /// </summary>
      internal const int RTLD_DEFAULT = RTLD_NOW | RTLD_GLOBAL;
      #endregion

      /////////////////////////////////////////////////////////////////////////

      #region Private Data
      /// <summary>
      /// These are the characters used to separate the string fields within
      /// the raw buffer returned by the <see cref="uname" /> P/Invoke method.
      /// </summary>
      private static readonly char[] utsNameSeparators = { '\0' };
      #endregion

      /////////////////////////////////////////////////////////////////////////

      #region Private Methods
      /// <summary>
      /// This method is a wrapper around the <see cref="uname" /> P/Invoke
      /// method that extracts and returns the human readable strings from
      /// the raw buffer.
      /// </summary>
      /// <param name="utsName">
      /// This structure, which contains strings, will be filled based on the
      /// data placed in the raw buffer returned by the <see cref="uname" />
      /// P/Invoke method.
      /// </param>
      /// <returns>
      /// Non-zero upon success; otherwise, zero.
      /// </returns>
      internal static bool GetOsVersionInfo(
          ref utsname utsName
          )
      {
          try
          {
              utsname_interop utfNameInterop;

              if (uname(out utfNameInterop) < 0)
                  return false;

              if (utfNameInterop.buffer == null)
                  return false;

              string bufferAsString = Encoding.UTF8.GetString(
                  utfNameInterop.buffer);

              if ((bufferAsString == null) || (utsNameSeparators == null))
                  return false;

              bufferAsString = bufferAsString.Trim(utsNameSeparators);

              string[] parts = bufferAsString.Split(
                  utsNameSeparators, StringSplitOptions.RemoveEmptyEntries);

              if (parts == null)
                  return false;

              utsname localUtsName = new utsname();

              if (parts.Length >= 1)
                  localUtsName.sysname = parts[0];

              if (parts.Length >= 2)
                  localUtsName.nodename = parts[1];

              if (parts.Length >= 3)
                  localUtsName.release = parts[2];

              if (parts.Length >= 4)
                  localUtsName.version = parts[3];

              if (parts.Length >= 5)
                  localUtsName.machine = parts[4];

              utsName = localUtsName;
              return true;
          }
          catch
          {
              // do nothing.
          }

          return false;
      }
      #endregion
  }
#endif
  #endregion

  /////////////////////////////////////////////////////////////////////////////

  #region Unmanaged Interop Methods Static Class (Win32)
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      #region Private Data
      /// <summary>
      /// This lock is used to protect the static _SQLiteNativeModuleFileName,
      /// _SQLiteNativeModuleHandle, and processorArchitecturePlatforms fields.
      /// </summary>
      private static readonly object staticSyncRoot = new object();









      /////////////////////////////////////////////////////////////////////////
      /// <summary>
      /// This dictionary stores the mappings between processor architecture
      /// names and platform names.  These mappings are now used for two
      /// purposes.  First, they are used to determine if the assembly code
      /// base should be used instead of the location, based upon whether one







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      #region Private Data
      /// <summary>
      /// This lock is used to protect the static _SQLiteNativeModuleFileName,
      /// _SQLiteNativeModuleHandle, and processorArchitecturePlatforms fields.
      /// </summary>
      private static readonly object staticSyncRoot = new object();

      /////////////////////////////////////////////////////////////////////////
      /// <summary>
      /// This structure is used to cache the human readable strings extracted
      /// from the raw buffer passed to the uname P/Invoke method.  It is only
      /// used on POSIX operating systems.
      /// </summary>
      private static UnsafeNativeMethodsPosix.utsname utsName;

      /////////////////////////////////////////////////////////////////////////
      /// <summary>
      /// This dictionary stores the mappings between processor architecture
      /// names and platform names.  These mappings are now used for two
      /// purposes.  First, they are used to determine if the assembly code
      /// base should be used instead of the location, based upon whether one
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              }
              catch
              {
                  // do nothing.
              }
#endif
          }
















#else
          if (processorArchitecture == null)
          {
              //
              // NOTE: On the .NET Compact Framework, attempt to use the native
              //       Win32 API function (via P/Invoke) that can provide us
              //       with the processor architecture.







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              }
              catch
              {
                  // do nothing.
              }
#endif
          }

          //
          // NOTE: When running on POSIX (non-Windows), attempt to query the
          //       machine from the operating system via uname().
          //
          if ((processorArchitecture == null) && !HelperMethods.IsWindows())
          {
              lock (staticSyncRoot)
              {
                  if ((utsName.machine != null) ||
                      UnsafeNativeMethodsPosix.GetOsVersionInfo(ref utsName))
                  {
                      processorArchitecture = utsName.machine;
                  }
              }
          }
#else
          if (processorArchitecture == null)
          {
              //
              // NOTE: On the .NET Compact Framework, attempt to use the native
              //       Win32 API function (via P/Invoke) that can provide us
              //       with the processor architecture.