System.Data.SQLite
Check-in [4f39bba7c7]
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Overview
Comment:Added version resource
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | sourceforge
Files: files | file ages | folders
SHA1: 4f39bba7c70bce23fd8ebee6c6ee233c817546c1
User & Date: rmsimpson 2005-05-25 22:14:55
Context
2005-05-25
22:19
VersionInfo and documentation updates check-in: fa8370b96e user: rmsimpson tags: sourceforge
22:14
Added version resource check-in: 4f39bba7c7 user: rmsimpson tags: sourceforge
22:11
Removed outdated information check-in: 1f04f4987b user: rmsimpson tags: sourceforge
Changes
Hide Diffs Unified Diffs Ignore Whitespace Patch

Added SQLite.Interop/SQLite.Interop.rc.













































































































































































































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// Microsoft Visual C++ generated resource script.
//
#include "resource.h"

#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"

/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS

/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources

#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32

#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//

1 TEXTINCLUDE 
BEGIN
    "resource.h\0"
END

2 TEXTINCLUDE 
BEGIN
    "#include ""afxres.h""\r\n"
    "\0"
END

3 TEXTINCLUDE 
BEGIN
    "\r\n"
    "\0"
END

#endif    // APSTUDIO_INVOKED


/////////////////////////////////////////////////////////////////////////////
//
// Version
//

VS_VERSION_INFO VERSIONINFO
 FILEVERSION 3,2,1,0
 PRODUCTVERSION 3,2,1,0
 FILEFLAGSMASK 0x17L
#ifdef _DEBUG
 FILEFLAGS 0x1L
#else
 FILEFLAGS 0x0L
#endif
 FILEOS 0x4L
 FILETYPE 0x2L
 FILESUBTYPE 0x0L
BEGIN
    BLOCK "StringFileInfo"
    BEGIN
        BLOCK "040904b0"
        BEGIN
            VALUE "Comments", "http://sourceforge.net/projects/sqlite-dotnet2"
            VALUE "FileDescription", "SQLite.NET Interop Library"
            VALUE "FileVersion", "3.2.1"
            VALUE "InternalName", "SQLite.Interop.DLL"
            VALUE "LegalCopyright", "Released to the public domain"
            VALUE "OriginalFilename", "SQLite3.DLL"
            VALUE "ProductName", "SQLite.NET"
            VALUE "ProductVersion", "3.2.1"
        END
    END
    BLOCK "VarFileInfo"
    BEGIN
        VALUE "Translation", 0x409, 1200
    END
END

#endif    // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////



#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//


/////////////////////////////////////////////////////////////////////////////
#endif    // not APSTUDIO_INVOKED

Changes to SQLite.Interop/SQLite.Interop.vcproj.

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<VisualStudioProject
	ProjectType="Visual C++"
	Version="8.00"
	Name="SQLite.Interop"
	ProjectGUID="{10B51CE8-A838-44DE-BD82-B658F0296F80}"
	RootNamespace="SQLite.Interop"
	Keyword="Win32Proj"
	SignManifests="true"
	>
	<Platforms>
		<Platform
			Name="Win32"
		/>
	</Platforms>
	<ToolFiles>
................................................................................
			Filter="h;hpp;hxx;hm;inl;inc;xsd"
			UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
			>
			<File
				RelativePath=".\interop.h"
				FileType="0"
				>




			</File>
			<File
				RelativePath=".\src\sqlite3.h"
				>
			</File>
		</Filter>




	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>







<







 







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<VisualStudioProject
	ProjectType="Visual C++"
	Version="8.00"
	Name="SQLite.Interop"
	ProjectGUID="{10B51CE8-A838-44DE-BD82-B658F0296F80}"
	RootNamespace="SQLite.Interop"
	Keyword="Win32Proj"

	>
	<Platforms>
		<Platform
			Name="Win32"
		/>
	</Platforms>
	<ToolFiles>
................................................................................
			Filter="h;hpp;hxx;hm;inl;inc;xsd"
			UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
			>
			<File
				RelativePath=".\interop.h"
				FileType="0"
				>
			</File>
			<File
				RelativePath=".\resource.h"
				>
			</File>
			<File
				RelativePath=".\src\sqlite3.h"
				>
			</File>
		</Filter>
		<File
			RelativePath=".\SQLite.Interop.rc"
			>
		</File>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>

Added SQLite.Interop/resource.h.





























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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by SQLite.Interop.rc

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        101
#define _APS_NEXT_COMMAND_VALUE         40001
#define _APS_NEXT_CONTROL_VALUE         1001
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif