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Overview
Comment: | 1.0.39.0 |
---|---|
Downloads: | Tarball | ZIP archive |
Timelines: | family | ancestors | descendants | both | sourceforge |
Files: | files | file ages | folders |
SHA1: |
11150ff5e1e92d10efc308741f8424b8 |
User & Date: | rmsimpson 2007-01-11 07:19:01.000 |
Context
2007-01-12
| ||
02:42 | 1.0.39.1 check-in: 7661398d85 user: rmsimpson tags: sourceforge | |
2007-01-11
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07:19 | 1.0.39.0 check-in: 11150ff5e1 user: rmsimpson tags: sourceforge | |
07:12 | 1.0.39.0 check-in: ba5ffdf237 user: rmsimpson tags: sourceforge | |
Changes
Changes to bin/Designer/SQLite.Designer.dll.
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Changes to bin/Designer/install.exe.
cannot compute difference between binary files
Changes to tools/install/InstallDesigner.Designer.cs.
︙ | ︙ | |||
124 125 126 127 128 129 130 131 132 133 134 135 136 137 | this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog; this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon"))); this.MaximizeBox = false; this.MinimizeBox = false; this.Name = "InstallDesigner"; this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen; this.Text = "SQLite Designer Installation"; this.warningPanel.ResumeLayout(false); this.warningPanel.PerformLayout(); this.ResumeLayout(false); this.PerformLayout(); } | > | 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 | this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog; this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon"))); this.MaximizeBox = false; this.MinimizeBox = false; this.Name = "InstallDesigner"; this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen; this.Text = "SQLite Designer Installation"; this.TopMost = true; this.warningPanel.ResumeLayout(false); this.warningPanel.PerformLayout(); this.ResumeLayout(false); this.PerformLayout(); } |
︙ | ︙ |
Added tools/setup/exe/setup/ReadMe.txt.
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 | ======================================================================== WIN32 APPLICATION : setup Project Overview ======================================================================== AppWizard has created this setup application for you. This file contains a summary of what you will find in each of the files that make up your setup application. setup.vcproj This is the main project file for VC++ projects generated using an Application Wizard. It contains information about the version of Visual C++ that generated the file, and information about the platforms, configurations, and project features selected with the Application Wizard. setup.cpp This is the main application source file. ///////////////////////////////////////////////////////////////////////////// AppWizard has created the following resources: setup.rc This is a listing of all of the Microsoft Windows resources that the program uses. It includes the icons, bitmaps, and cursors that are stored in the RES subdirectory. This file can be directly edited in Microsoft Visual C++. Resource.h This is the standard header file, which defines new resource IDs. Microsoft Visual C++ reads and updates this file. setup.ico This is an icon file, which is used as the application's icon (32x32). This icon is included by the main resource file setup.rc. small.ico This is an icon file, which contains a smaller version (16x16) of the application's icon. This icon is included by the main resource file setup.rc. ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named setup.pch and a precompiled types file named StdAfx.obj. ///////////////////////////////////////////////////////////////////////////// Other notes: AppWizard uses "TODO:" comments to indicate parts of the source code you should add to or customize. ///////////////////////////////////////////////////////////////////////////// |
Added tools/setup/exe/setup/admin.manifest.
> > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 | <?xml version='1.0' encoding='UTF-8' standalone='yes'?> <assembly xmlns='urn:schemas-microsoft-com:asm.v1' manifestVersion='1.0'> <trustInfo xmlns="urn:schemas-microsoft-com:asm.v3"> <security> <requestedPrivileges> <requestedExecutionLevel level="requireAdministrator"/> </requestedPrivileges> </security> </trustInfo> </assembly> |
Added tools/setup/exe/setup/install.ico.
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Added tools/setup/exe/setup/resource.h.
> > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 | //{{NO_DEPENDENCIES}} // Microsoft Visual C++ generated include file. // Used by setup.rc // #define IDI_SETUP 5 #define IDD_SETUP_DIALOG 102 #define IDR_MAINFRAME 128 #define IDR_MSI1 130 #define IDC_STATIC -1 // Next default values for new objects // #ifdef APSTUDIO_INVOKED #ifndef APSTUDIO_READONLY_SYMBOLS #define _APS_NO_MFC 1 #define _APS_NEXT_RESOURCE_VALUE 131 #define _APS_NEXT_COMMAND_VALUE 32771 #define _APS_NEXT_CONTROL_VALUE 1000 #define _APS_NEXT_SYMED_VALUE 110 #endif #endif |
Added tools/setup/exe/setup/setup.cpp.
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 | // setup.cpp : Defines the entry point for the application. // #include "stdafx.h" #include "setup.h" int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE /*hPrevInstance*/, LPTSTR /*lpCmdLine*/, int /*nCmdShow*/) { HRSRC hRes = FindResource(hInstance, MAKEINTRESOURCE(1), _T("MSI")); HGLOBAL hGlob = LoadResource(hInstance, hRes); DWORD dwSize = SizeofResource(hInstance, hRes); LPVOID pv = LockResource(hGlob); TCHAR szDir[MAX_PATH]; TCHAR szPath[MAX_PATH]; GetTempPath(MAX_PATH, szDir); GetTempFileName(szDir, _T("tmp"), 0, szPath); DeleteFile(szPath); lstrcat(szPath, _T(".msi")); HANDLE hFile = CreateFile(szPath, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, 0, NULL); WriteFile(hFile, pv, dwSize, &dwSize, NULL); CloseHandle(hFile); SHELLEXECUTEINFO shex; ZeroMemory(&shex, sizeof(shex)); shex.cbSize = sizeof(shex); shex.fMask = SEE_MASK_NOCLOSEPROCESS; shex.lpFile = szPath; if (ShellExecuteEx(&shex)) { if (shex.hProcess) { WaitForSingleObject(shex.hProcess, INFINITE); } } while (!DeleteFile(szPath)) Sleep(250); return 0; } |
Added tools/setup/exe/setup/setup.h.
> > > | 1 2 3 | #pragma once #include "resource.h" |
Added tools/setup/exe/setup/setup.rc.
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 | // Microsoft Visual C++ generated resource script. // #include "resource.h" #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #define APSTUDIO_HIDDEN_SYMBOLS #include "windows.h" #undef APSTUDIO_HIDDEN_SYMBOLS ///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // English (U.S.) resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) #ifdef _WIN32 LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US #pragma code_page(1252) #endif //_WIN32 #ifdef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // TEXTINCLUDE // 1 TEXTINCLUDE BEGIN "resource.h\0" END 2 TEXTINCLUDE BEGIN "#define APSTUDIO_HIDDEN_SYMBOLS\r\n" "#include ""windows.h""\r\n" "#undef APSTUDIO_HIDDEN_SYMBOLS\r\n" "\0" END 3 TEXTINCLUDE BEGIN "\r\n" "\0" END #endif // APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Version // VS_VERSION_INFO VERSIONINFO FILEVERSION 1,0,39,0 PRODUCTVERSION 1,0,0,0 FILEFLAGSMASK 0x17L #ifdef _DEBUG FILEFLAGS 0x1L #else FILEFLAGS 0x0L #endif FILEOS 0x4L FILETYPE 0x1L FILESUBTYPE 0x0L BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904b0" BEGIN VALUE "Comments", "http://sqlite.phxsoftware.com" VALUE "FileDescription", "SQLite ADO.NET 2.0 Setup" VALUE "FileVersion", "1.0.39.0" VALUE "InternalName", "setup" VALUE "LegalCopyright", "Released to the public domain" VALUE "OriginalFilename", "setup.exe" VALUE "ProductName", "System.Data.SQLite" VALUE "ProductVersion", "1.0" END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x409, 1200 END END ///////////////////////////////////////////////////////////////////////////// // // Icon // // Icon with lowest ID value placed first to ensure application icon // remains consistent on all systems. IDI_SETUP ICON ".\\install.ico" ///////////////////////////////////////////////////////////////////////////// // // MSI // 1 MSI "C:\\Src\\SQLite.NET\\tools\\setup\\sqlite_setup.msi" #endif // English (U.S.) resources ///////////////////////////////////////////////////////////////////////////// #ifndef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 3 resource. // ///////////////////////////////////////////////////////////////////////////// #endif // not APSTUDIO_INVOKED |
Added tools/setup/exe/setup/setup.vcproj.
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 | <?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="8.00" Name="setup" ProjectGUID="{BA304689-521B-4E60-A4B7-09558602C1BC}" RootNamespace="setup" Keyword="Win32Proj" > <Platforms> <Platform Name="Win32" /> </Platforms> <ToolFiles> </ToolFiles> <Configurations> <Configuration Name="Debug|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)" IntermediateDirectory="$(ConfigurationName)" ConfigurationType="1" CharacterSet="1" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" Optimization="0" PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS" MinimalRebuild="true" BasicRuntimeChecks="3" RuntimeLibrary="3" UsePrecompiledHeader="2" WarningLevel="3" Detect64BitPortabilityProblems="true" DebugInformationFormat="4" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLinkerTool" LinkIncremental="2" GenerateDebugInformation="true" SubSystem="2" TargetMachine="1" /> <Tool Name="VCALinkTool" /> <Tool Name="VCManifestTool" AdditionalManifestFiles="admin.manifest" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCAppVerifierTool" /> <Tool Name="VCWebDeploymentTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> <Configuration Name="Release|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)" IntermediateDirectory="$(ConfigurationName)" ConfigurationType="1" CharacterSet="1" WholeProgramOptimization="1" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" Optimization="1" InlineFunctionExpansion="1" FavorSizeOrSpeed="2" PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS" UsePrecompiledHeader="2" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLinkerTool" SubSystem="2" OptimizeReferences="2" EnableCOMDATFolding="2" TargetMachine="1" /> <Tool Name="VCALinkTool" /> <Tool Name="VCManifestTool" AdditionalManifestFiles="admin.manifest" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCAppVerifierTool" /> <Tool Name="VCWebDeploymentTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> </Configurations> <References> </References> <Files> <Filter Name="Source Files" Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx" UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}" > <File RelativePath=".\setup.cpp" > </File> <File RelativePath=".\stdafx.cpp" > <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCLCompilerTool" UsePrecompiledHeader="1" /> </FileConfiguration> <FileConfiguration Name="Release|Win32" > <Tool Name="VCCLCompilerTool" UsePrecompiledHeader="1" /> </FileConfiguration> </File> </Filter> <Filter Name="Header Files" Filter="h;hpp;hxx;hm;inl;inc;xsd" UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}" > <File RelativePath=".\Resource.h" > </File> <File RelativePath=".\setup.h" > </File> <File RelativePath=".\stdafx.h" > </File> </Filter> <Filter Name="Resource Files" Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav" UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}" > <File RelativePath=".\install.ico" > </File> <File RelativePath=".\setup.rc" > </File> </Filter> <File RelativePath=".\admin.manifest" > </File> <File RelativePath=".\ReadMe.txt" > </File> <File RelativePath="..\..\sqlite_setup.msi" > </File> </Files> <Globals> </Globals> </VisualStudioProject> |
Added tools/setup/exe/setup/stdafx.cpp.
> > > > > > > > | 1 2 3 4 5 6 7 8 | // stdafx.cpp : source file that includes just the standard includes // setup.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file |
Added tools/setup/exe/setup/stdafx.h.
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 | // stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #pragma once // Modify the following defines if you have to target a platform prior to the ones specified below. // Refer to MSDN for the latest info on corresponding values for different platforms. #ifndef WINVER // Allow use of features specific to Windows XP or later. #define WINVER 0x0500 // Change this to the appropriate value to target other versions of Windows. #endif #ifndef _WIN32_WINNT // Allow use of features specific to Windows XP or later. #define _WIN32_WINNT 0x0500 // Change this to the appropriate value to target other versions of Windows. #endif #ifndef _WIN32_WINDOWS // Allow use of features specific to Windows 98 or later. #define _WIN32_WINDOWS 0x0410 // Change this to the appropriate value to target Windows Me or later. #endif #ifndef _WIN32_IE // Allow use of features specific to IE 6.0 or later. #define _WIN32_IE 0x0500 // Change this to the appropriate value to target other versions of IE. #endif #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers // Windows Header Files: #include <windows.h> // C RunTime Header Files #include <stdlib.h> #include <malloc.h> #include <memory.h> #include <tchar.h> #include <shellapi.h> // TODO: reference additional headers your program requires here |