System.Data.SQLite

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/********************************************************
 * ADO.NET 2.0 Data Provider for SQLite Version 3.X
 * Written by Robert Simpson (robert@blackcastlesoft.com)
 * 
 * Released to the public domain, use at your own risk!
 ********************************************************/

namespace System.Data.SQLite
{
  using System;
  using System.Globalization;

#if !NET_COMPACT_20 && (TRACE_PRELOAD || TRACE_HANDLE)
  using System.Diagnostics;
#endif

#if PRELOAD_NATIVE_LIBRARY
  using System.Collections.Generic;
  using System.IO;
  using System.Reflection;
#endif

#if !PLATFORM_COMPACTFRAMEWORK && !DEBUG
  using System.Security;
#endif

  using System.Runtime.InteropServices;

#if !PLATFORM_COMPACTFRAMEWORK || COUNT_HANDLE
  using System.Threading;
#endif

#if !PLATFORM_COMPACTFRAMEWORK && !DEBUG
  [SuppressUnmanagedCodeSecurity]
#endif
  internal static class UnsafeNativeMethods
  {
      #region Critical Handle Counts (Debug Build Only)
#if COUNT_HANDLE
      //
      // NOTE: These counts represent the total number of outstanding
      //       (non-disposed) CriticalHandle derived object instances
      //       created by this library and are primarily for use by
      //       the test suite.  These counts are incremented by the
      //       associated constructors and are decremented upon the
      //       successful completion of the associated ReleaseHandle
      //       methods.
      //
      internal static int connectionCount;
      internal static int statementCount;
      internal static int backupCount;
#endif
      #endregion

      /////////////////////////////////////////////////////////////////////////

      #region Optional Native SQLite Library Pre-Loading Code
      //
      // NOTE: If we are looking for the standard SQLite DLL ("sqlite3.dll"),
      //       the interop DLL ("SQLite.Interop.dll"), or we are running on the
      //       .NET Compact Framework, we should include this code (only if the
      //       feature has actually been enabled).  This code would be totally
      //       redundant if this module has been bundled into the mixed-mode
      //       assembly.
      //
#if SQLITE_STANDARD || USE_INTEROP_DLL || PLATFORM_COMPACTFRAMEWORK

      //
      // NOTE: Only compile in the native library pre-load code if the feature
      //       has been enabled for this build.
      //
#if PRELOAD_NATIVE_LIBRARY
#if !PLATFORM_COMPACTFRAMEWORK
      /// <summary>
      /// The name of the environment variable containing the processor
      /// architecture of the current process.
      /// </summary>
      private static readonly string PROCESSOR_ARCHITECTURE =
          "PROCESSOR_ARCHITECTURE";
#endif

      /////////////////////////////////////////////////////////////////////////

      private static readonly string DllFileExtension = ".dll";

      /////////////////////////////////////////////////////////////////////////
      /// <summary>
      /// This is the P/Invoke method that wraps the native Win32 LoadLibrary
      /// function.  See the MSDN documentation for full details on what it
      /// does.
      /// </summary>
      /// <param name="fileName">
      /// The name of the executable library.
      /// </param>
      /// <returns>
      /// The native module handle upon success -OR- IntPtr.Zero on failure.
      /// </returns>
      [DllImport("kernel32",
          CallingConvention = CallingConvention.Winapi, CharSet = CharSet.Auto,
#if !PLATFORM_COMPACTFRAMEWORK
          BestFitMapping = false, ThrowOnUnmappableChar = true,
#endif
          SetLastError = true)]
      private static extern IntPtr LoadLibrary(string fileName);

      /// <summary>
      /// This lock is used to protect the static _SQLiteModule and
      /// processorArchitecturePlatforms fields, below.
      /// </summary>
      private static readonly object staticSyncRoot = new object();

      /////////////////////////////////////////////////////////////////////////
      /// <summary>
      /// Stores the mappings between processor architecture names and platform
      /// names.
      /// </summary>
      private static Dictionary<string, string> processorArchitecturePlatforms;

      /////////////////////////////////////////////////////////////////////////
      /// <summary>
      /// The native module handle for the native SQLite library or the value
      /// IntPtr.Zero.
      /// </summary>
      private static IntPtr _SQLiteModule = IntPtr.Zero;

      /////////////////////////////////////////////////////////////////////////
      /// <summary>
      /// For now, this method simply calls the Initialize method.
      /// </summary>
      static UnsafeNativeMethods()
      {
          Initialize();
      }

      /////////////////////////////////////////////////////////////////////////
      /// <summary>
      /// Attempts to initialize this class by pre-loading the native SQLite
      /// library for the processor architecture of the current process.
      /// </summary>
      internal static void Initialize()
      {
#if !PLATFORM_COMPACTFRAMEWORK
          //
          // NOTE: If the "No_PreLoadSQLite" environment variable is set (to
          //       anything), skip all our special code and simply return.
          //
          if (Environment.GetEnvironmentVariable("No_PreLoadSQLite") != null)
              return;
#endif

          lock (staticSyncRoot)
          {
              //
              // TODO: Make sure this list is updated if the supported
              //       processor architecture names and/or platform names
              //       changes.
              //
              if (processorArchitecturePlatforms == null)
              {
                  //
                  // NOTE: Create the map of processor architecture names
                  //       to platform names using a case-insensitive string
                  //       comparer.
                  //
                  processorArchitecturePlatforms =
                      new Dictionary<string, string>(
                          StringComparer.OrdinalIgnoreCase);

                  //
                  // NOTE: Setup the list of platform names associated with
                  //       the supported processor architectures.
                  //
                  processorArchitecturePlatforms.Add("x86", "Win32");
                  processorArchitecturePlatforms.Add("AMD64", "x64");
                  processorArchitecturePlatforms.Add("IA64", "Itanium");
              }

              //
              // BUGBUG: What about other application domains?
              //
              if (_SQLiteModule == IntPtr.Zero)
                  _SQLiteModule = PreLoadSQLiteDll(null, null);
          }
      }

      /////////////////////////////////////////////////////////////////////////
      /// <summary>
      /// Queries and returns the base directory of the current application
      /// domain.
      /// </summary>
      /// <returns>
      /// The base directory for the current application domain -OR- null if it
      /// cannot be determined.
      /// </returns>
      private static string GetBaseDirectory()
      {
#if !PLATFORM_COMPACTFRAMEWORK
          //
          // NOTE: If the "PreLoadSQLite_BaseDirectory" environment variable
          //       is set, use it verbatim for the base directory.
          //
          string directory = Environment.GetEnvironmentVariable(
              "PreLoadSQLite_BaseDirectory");

          if (directory != null)
              return directory;

          //
          // NOTE: If the "PreLoadSQLite_UseAssemblyDirectory" environment
          //       variable is set (to anything), attempt to use the directory
          //       containing the currently executing assembly (i.e.
          //       System.Data.SQLite) intsead of the application domain base
          //       directory.
          //
          if (Environment.GetEnvironmentVariable(
                "PreLoadSQLite_UseAssemblyDirectory") != null)
          {
              try
              {
                  Assembly assembly = Assembly.GetExecutingAssembly();

                  if (assembly != null)
                  {
                      directory = Path.GetDirectoryName(assembly.Location);

                      if (!String.IsNullOrEmpty(directory))
                          return directory;
                  }
              }
              catch
              {
                  // do nothing.
              }
          }

          //
          // NOTE: Otherwise, fallback on using the base directory of the
          //       current application domain.
          //
          return AppDomain.CurrentDomain.BaseDirectory;
#else
          Assembly assembly = Assembly.GetExecutingAssembly();

          if (assembly == null)
              return null;

          AssemblyName assemblyName = assembly.GetName();

          if (assemblyName == null)
              return null;

          try
          {
              return Path.GetDirectoryName(assemblyName.CodeBase);
          }
          catch
          {
              // do nothing.
          }

          return null;
#endif
      }

      /////////////////////////////////////////////////////////////////////////
      /// <summary>
      /// Determines if the dynamic link library file name requires a suffix
      /// and adds it if necessary.
      /// </summary>
      /// <param name="fileName">
      /// The original dynamic link library file name to inspect.
      /// </param>
      /// <returns>
      /// The dynamic link library file name, possibly modified to include an
      /// extension.
      /// </returns>
      private static string FixUpDllFileName(
          string fileName
          )
      {
          if (!String.IsNullOrEmpty(fileName))
          {
              PlatformID platformId = Environment.OSVersion.Platform;

              if ((platformId == PlatformID.Win32S) ||
                  (platformId == PlatformID.Win32Windows) ||
                  (platformId == PlatformID.Win32NT) ||
                  (platformId == PlatformID.WinCE))
              {
                  if (!fileName.EndsWith(DllFileExtension,
                          StringComparison.OrdinalIgnoreCase))
                  {
                      return fileName + DllFileExtension;
                  }
              }
          }

          return fileName;
      }

      /////////////////////////////////////////////////////////////////////////
      /// <summary>
      /// Queries and returns the processor architecture of the current
      /// process.
      /// </summary>
      /// <returns>
      /// The processor architecture of the current process -OR- null if it
      /// cannot be determined.  Always returns an empty string when running on
      /// the .NET Compact Framework.
      /// </returns>
      private static string GetProcessorArchitecture()
      {
#if !PLATFORM_COMPACTFRAMEWORK
          //
          // NOTE: If the "PreLoadSQLite_ProcessorArchitecture" environment
          //       variable is set, use it verbatim for the current processor
          //       architecture.
          //
          string processorArchitecture = Environment.GetEnvironmentVariable(
              "PreLoadSQLite_ProcessorArchitecture");

          if (processorArchitecture != null)
              return processorArchitecture;

          //
          // BUGBUG: Will this always be reliable?
          //
          return Environment.GetEnvironmentVariable(PROCESSOR_ARCHITECTURE);
#else
          //
          // BUGBUG: No way to determine this value on the .NET Compact
          //         Framework (running on Windows CE, etc).
          //
          return String.Empty;
#endif
      }

      /////////////////////////////////////////////////////////////////////////
      /// <summary>
      /// Given the processor architecture, returns the name of the platform.
      /// </summary>
      /// <param name="processorArchitecture">
      /// The processor architecture to be translated to a platform name.
      /// </param>
      /// <returns>
      /// The platform name for the specified processor architecture -OR- null
      /// if it cannot be determined.
      /// </returns>
      private static string GetPlatformName(
          string processorArchitecture
          )
      {
          if (String.IsNullOrEmpty(processorArchitecture))
              return null;

          lock (staticSyncRoot)
          {
              if (processorArchitecturePlatforms == null)
                  return null;

              string platformName;

              if (processorArchitecturePlatforms.TryGetValue(
                      processorArchitecture, out platformName))
              {
                  return platformName;
              }
          }

          return null;
      }

      /////////////////////////////////////////////////////////////////////////
      /// <summary>
      /// Attempts to load the native SQLite library based on the specified
      /// directory and processor architecture.
      /// </summary>
      /// <param name="directory">
      /// The base directory to use, null for default (the base directory of
      /// the current application domain).  This directory should contain the
      /// processor architecture specific sub-directories.
      /// </param>
      /// <param name="processorArchitecture">
      /// The requested processor architecture, null for default (the
      /// processor architecture of the current process).  This caller should
      /// almost always specify null for this parameter.
      /// </param>
      /// <returns>
      /// The native module handle as returned by LoadLibrary -OR- IntPtr.Zero
      /// if the loading fails for any reason.
      /// </returns>
      private static IntPtr PreLoadSQLiteDll(
          string directory,
          string processorArchitecture
          )
      {
          //
          // NOTE: If the specified base directory is null, use the default.
          //
          if (directory == null)
              directory = GetBaseDirectory();

          //
          // NOTE: If we failed to query the base directory, stop now.
          //
          if (directory == null)
              return IntPtr.Zero;

          //
          // NOTE: If the native SQLite library exists in the base directory
          //       itself, stop now.
          //
          string fileName = FixUpDllFileName(Path.Combine(directory,
              SQLITE_DLL));

          if (File.Exists(fileName))
              return IntPtr.Zero;

          //
          // NOTE: If the specified processor architecture is null, use the
          //       default.
          //
          if (processorArchitecture == null)
              processorArchitecture = GetProcessorArchitecture();

          //
          // NOTE: If we failed to query the processor architecture, stop now.
          //
          if (processorArchitecture == null)
              return IntPtr.Zero;

          //
          // NOTE: Build the full path and file name for the native SQLite
          //       library using the processor architecture name.
          //
          fileName = FixUpDllFileName(Path.Combine(Path.Combine(directory,
              processorArchitecture), SQLITE_DLL));

          //
          // NOTE: If the file name based on the processor architecture name
          // is not found, try using the associated platform name.
          //
          if (!File.Exists(fileName))
          {
              //
              // NOTE: Attempt to translate the processor architecture to a
              //       platform name.
              //
              string platformName = GetPlatformName(processorArchitecture);

              //
              // NOTE: If we failed to translate the platform name, stop now.
              //
              if (platformName == null)
                  return IntPtr.Zero;

              //
              // NOTE: Build the full path and file name for the native SQLite
              //       library using the platform name.
              //
              fileName = FixUpDllFileName(Path.Combine(Path.Combine(directory,
                  platformName), SQLITE_DLL));

              //
              // NOTE: If the file does not exist, skip trying to load it.
              //
              if (!File.Exists(fileName))
                  return IntPtr.Zero;
          }

          try
          {
              //
              // NOTE: Show exactly where we are trying to load the native
              //       SQLite library from.
              //
#if !NET_COMPACT_20 && TRACE_PRELOAD
              Trace.WriteLine(String.Format(
                  CultureInfo.CurrentCulture,
                  "Trying to load native SQLite library \"{0}\"...",
                  fileName));
#endif

              //
              // NOTE: Attempt to load the native library.  This will either
              //       return a valid native module handle, return IntPtr.Zero,
              //       or throw an exception.
              //
              return LoadLibrary(fileName);
          }
#if !NET_COMPACT_20 && TRACE_PRELOAD
          catch (Exception e)
#else
          catch (Exception)
#endif
          {
#if !NET_COMPACT_20 && TRACE_PRELOAD
              try
              {
                  //
                  // NOTE: First, grab the last Win32 error number.
                  //
                  int lastError = Marshal.GetLastWin32Error();

                  //
                  // NOTE: Show where we failed to load the native SQLite
                  //       library from along with the Win32 error code and
                  //       exception information.
                  //
                  Trace.WriteLine(String.Format(
                      CultureInfo.CurrentCulture,
                      "Failed to load native SQLite library \"{0}\" " +
                      "(getLastError = {1}): {2}",
                      fileName, lastError, e)); /* throw */
              }
              catch
              {
                  // do nothing.
              }
#endif
          }

          return IntPtr.Zero;
      }
#endif
#endif
      #endregion

      /////////////////////////////////////////////////////////////////////////

#if PLATFORM_COMPACTFRAMEWORK
    //
    // NOTE: On the .NET Compact Framework, the native interop assembly must
    //       be used because it provides several workarounds to .NET Compact
    //       Framework limitations important for proper operation of the core
    //       System.Data.SQLite functionality (e.g. being able to bind
    //       parameters and handle column values of types Int64 and Double).
    //
    internal const string SQLITE_DLL = "SQLite.Interop.085.dll";
#elif SQLITE_STANDARD
    //
    // NOTE: Otherwise, if the standard SQLite library is enabled, use it.
    //
    private const string SQLITE_DLL = "sqlite3";
#elif USE_INTEROP_DLL
    //
    // NOTE: Otherwise, if the native SQLite interop assembly is enabled,
    //       use it.
    //
    private const string SQLITE_DLL = "SQLite.Interop.dll";
#else
    //
    // NOTE: Finally, assume that the mixed-mode assembly is being used.
    //
    private const string SQLITE_DLL = "System.Data.SQLite.dll";
#endif

    // This section uses interop calls that also fetch text length to optimize conversion.  
    // When using the standard dll, we can replace these calls with normal sqlite calls and 
    // do unoptimized conversions instead afterwards
    #region interop added textlength calls

#if !SQLITE_STANDARD

    [DllImport(SQLITE_DLL)]
    internal static extern IntPtr sqlite3_bind_parameter_name_interop(IntPtr stmt, int index, out int len);

    [DllImport(SQLITE_DLL)]
    internal static extern IntPtr sqlite3_column_database_name_interop(IntPtr stmt, int index, out int len);

    [DllImport(SQLITE_DLL)]
    internal static extern IntPtr sqlite3_column_database_name16_interop(IntPtr stmt, int index, out int len);

    [DllImport(SQLITE_DLL)]
    internal static extern IntPtr sqlite3_column_decltype_interop(IntPtr stmt, int index, out int len);

    [DllImport(SQLITE_DLL)]
    internal static extern IntPtr sqlite3_column_decltype16_interop(IntPtr stmt, int index, out int len);

    [DllImport(SQLITE_DLL)]
    internal static extern IntPtr sqlite3_column_name_interop(IntPtr stmt, int index, out int len);

    [DllImport(SQLITE_DLL)]
    internal static extern IntPtr sqlite3_column_name16_interop(IntPtr stmt, int index, out int len);

    [DllImport(SQLITE_DLL)]
    internal static extern IntPtr sqlite3_column_origin_name_interop(IntPtr stmt, int index, out int len);

    [DllImport(SQLITE_DLL)]
    internal static extern IntPtr sqlite3_column_origin_name16_interop(IntPtr stmt, int index, out int len);

    [DllImport(SQLITE_DLL)]
    internal static extern IntPtr sqlite3_column_table_name_interop(IntPtr stmt, int index, out int len);

    [DllImport(SQLITE_DLL)]
    internal static extern IntPtr sqlite3_column_table_name16_interop(IntPtr stmt, int index, out int len);

    [DllImport(SQLITE_DLL)]
    internal static extern IntPtr sqlite3_column_text_interop(IntPtr stmt, int index, out int len);

    [DllImport(SQLITE_DLL)]
    internal static extern IntPtr sqlite3_column_text16_interop(IntPtr stmt, int index, out int len);

    [DllImport(SQLITE_DLL)]
    internal static extern IntPtr sqlite3_errmsg_interop(IntPtr db, out int len);

    [DllImport(SQLITE_DLL)]
    internal static extern SQLiteErrorCode sqlite3_prepare_interop(IntPtr db, IntPtr pSql, int nBytes, out IntPtr stmt, out IntPtr ptrRemain, out int nRemain);

    [DllImport(SQLITE_DLL)]
    internal static extern SQLiteErrorCode sqlite3_table_column_metadata_interop(IntPtr db, byte[] dbName, byte[] tblName, byte[] colName, out IntPtr ptrDataType, out IntPtr ptrCollSeq, out int notNull, out int primaryKey, out int autoInc, out int dtLen, out int csLen);

    [DllImport(SQLITE_DLL)]
    internal static extern IntPtr sqlite3_value_text_interop(IntPtr p, out int len);

    [DllImport(SQLITE_DLL)]
    internal static extern IntPtr sqlite3_value_text16_interop(IntPtr p, out int len);

#if INTEROP_LOG
    [DllImport(SQLITE_DLL)]
    internal static extern SQLiteErrorCode sqlite3_config_log_interop();
#endif
#endif
// !SQLITE_STANDARD

    #endregion

    // These functions add existing functionality on top of SQLite and require a little effort to
    // get working when using the standard SQLite library.
    #region interop added functionality

#if !SQLITE_STANDARD

    [DllImport(SQLITE_DLL)]
    internal static extern SQLiteErrorCode sqlite3_close_interop(IntPtr db);

    [DllImport(SQLITE_DLL)]
    internal static extern SQLiteErrorCode sqlite3_create_function_interop(IntPtr db, byte[] strName, int nArgs, int nType, IntPtr pvUser, SQLiteCallback func, SQLiteCallback fstep, SQLiteFinalCallback ffinal, int needCollSeq);

    [DllImport(SQLITE_DLL)]
    internal static extern SQLiteErrorCode sqlite3_finalize_interop(IntPtr stmt);

    [DllImport(SQLITE_DLL)]
    internal static extern SQLiteErrorCode sqlite3_backup_finish_interop(IntPtr backup);

    [DllImport(SQLITE_DLL)]
    internal static extern SQLiteErrorCode sqlite3_open_interop(byte[] utf8Filename, SQLiteOpenFlagsEnum flags, out IntPtr db);

    [DllImport(SQLITE_DLL)]
    internal static extern SQLiteErrorCode sqlite3_open16_interop(byte[] utf8Filename, SQLiteOpenFlagsEnum flags, out IntPtr db);

    [DllImport(SQLITE_DLL)]
    internal static extern SQLiteErrorCode sqlite3_reset_interop(IntPtr stmt);

    [DllImport(SQLITE_DLL)]
    internal static extern int sqlite3_changes_interop(IntPtr db);
#endif
// !SQLITE_STANDARD

    #endregion

    // The standard api call equivalents of the above interop calls
    #region standard versions of interop functions

#if SQLITE_STANDARD

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern SQLiteErrorCode sqlite3_close(IntPtr db);

#if !INTEROP_LEGACY_CLOSE
#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern SQLiteErrorCode sqlite3_close_v2(IntPtr db); /* 3.7.14+ */
#endif

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern SQLiteErrorCode sqlite3_create_function(IntPtr db, byte[] strName, int nArgs, int nType, IntPtr pvUser, SQLiteCallback func, SQLiteCallback fstep, SQLiteFinalCallback ffinal);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern SQLiteErrorCode sqlite3_finalize(IntPtr stmt);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern SQLiteErrorCode sqlite3_reset(IntPtr stmt);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern IntPtr sqlite3_bind_parameter_name(IntPtr stmt, int index);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern IntPtr sqlite3_column_database_name(IntPtr stmt, int index);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern IntPtr sqlite3_column_database_name16(IntPtr stmt, int index);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern IntPtr sqlite3_column_decltype(IntPtr stmt, int index);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern IntPtr sqlite3_column_decltype16(IntPtr stmt, int index);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern IntPtr sqlite3_column_name(IntPtr stmt, int index);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern IntPtr sqlite3_column_name16(IntPtr stmt, int index);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern IntPtr sqlite3_column_origin_name(IntPtr stmt, int index);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern IntPtr sqlite3_column_origin_name16(IntPtr stmt, int index);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern IntPtr sqlite3_column_table_name(IntPtr stmt, int index);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern IntPtr sqlite3_column_table_name16(IntPtr stmt, int index);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern IntPtr sqlite3_column_text(IntPtr stmt, int index);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern IntPtr sqlite3_column_text16(IntPtr stmt, int index);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern IntPtr sqlite3_errmsg(IntPtr db);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern SQLiteErrorCode sqlite3_prepare(IntPtr db, IntPtr pSql, int nBytes, out IntPtr stmt, out IntPtr ptrRemain);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern SQLiteErrorCode sqlite3_table_column_metadata(IntPtr db, byte[] dbName, byte[] tblName, byte[] colName, out IntPtr ptrDataType, out IntPtr ptrCollSeq, out int notNull, out int primaryKey, out int autoInc);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern IntPtr sqlite3_value_text(IntPtr p);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern IntPtr sqlite3_value_text16(IntPtr p);

#endif
// SQLITE_STANDARD

    #endregion

    // These functions are custom and have no equivalent standard library method.
    // All of them are "nice to haves" and not necessarily "need to haves".
    #region no equivalent standard method

#if !SQLITE_STANDARD

    [DllImport(SQLITE_DLL)]
    internal static extern IntPtr sqlite3_context_collseq_interop(IntPtr context, out int type, out int enc, out int len);

    [DllImport(SQLITE_DLL)]
    internal static extern int sqlite3_context_collcompare_interop(IntPtr context, byte[] p1, int p1len, byte[] p2, int p2len);

    [DllImport(SQLITE_DLL)]
    internal static extern SQLiteErrorCode sqlite3_cursor_rowid_interop(IntPtr stmt, int cursor, out long rowid);

    [DllImport(SQLITE_DLL)]
    internal static extern SQLiteErrorCode sqlite3_index_column_info_interop(IntPtr db, byte[] catalog, byte[] IndexName, byte[] ColumnName, out int sortOrder, out int onError, out IntPtr Collation, out int colllen);

    [DllImport(SQLITE_DLL)]
    internal static extern void sqlite3_resetall_interop(IntPtr db);

    [DllImport(SQLITE_DLL)]
    internal static extern int sqlite3_table_cursor_interop(IntPtr stmt, int db, int tableRootPage);

#endif
// !SQLITE_STANDARD

    #endregion

    // Standard API calls global across versions.  There are a few instances of interop calls
    // scattered in here, but they are only active when PLATFORM_COMPACTFRAMEWORK is declared.
    #region standard sqlite api calls
#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern SQLiteErrorCode sqlite3_enable_load_extension(
        IntPtr db, int enable);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern SQLiteErrorCode sqlite3_load_extension(
        IntPtr db, byte[] fileName, byte[] procName, ref IntPtr pError);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Unicode)]
#else
    [DllImport(SQLITE_DLL, CharSet = CharSet.Unicode)]
#endif
    internal static extern SQLiteErrorCode sqlite3_win32_set_directory(uint type, string value);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern IntPtr sqlite3_libversion();

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern int sqlite3_libversion_number();

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern IntPtr sqlite3_sourceid();

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern IntPtr sqlite3_malloc(int n);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern IntPtr sqlite3_realloc(IntPtr p, int n);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern void sqlite3_free(IntPtr p);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern SQLiteErrorCode sqlite3_open_v2(byte[] utf8Filename, out IntPtr db, SQLiteOpenFlagsEnum flags, IntPtr vfs);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Unicode)]
#else
    [DllImport(SQLITE_DLL, CharSet = CharSet.Unicode)]
#endif
    internal static extern SQLiteErrorCode sqlite3_open16(string fileName, out IntPtr db);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern void sqlite3_interrupt(IntPtr db);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
    internal static extern long sqlite3_last_insert_rowid(IntPtr db);
#else
    [DllImport(SQLITE_DLL)]
    internal static extern void sqlite3_last_insert_rowid_interop(IntPtr db, ref long rowId);
#endif

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern int sqlite3_changes(IntPtr db);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
    internal static extern long sqlite3_memory_used();
#else
    [DllImport(SQLITE_DLL)]
    internal static extern void sqlite3_memory_used_interop(ref long bytes);
#endif

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
    internal static extern long sqlite3_memory_highwater(int resetFlag);
#else
    [DllImport(SQLITE_DLL)]
    internal static extern void sqlite3_memory_highwater_interop(int resetFlag, ref long bytes);
#endif

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern SQLiteErrorCode sqlite3_shutdown();

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern SQLiteErrorCode sqlite3_busy_timeout(IntPtr db, int ms);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern SQLiteErrorCode sqlite3_bind_blob(IntPtr stmt, int index, Byte[] value, int nSize, IntPtr nTransient);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
    internal static extern SQLiteErrorCode sqlite3_bind_double(IntPtr stmt, int index, double value);
#else
    [DllImport(SQLITE_DLL)]
    internal static extern SQLiteErrorCode sqlite3_bind_double_interop(IntPtr stmt, int index, ref double value);
#endif

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern SQLiteErrorCode sqlite3_bind_int(IntPtr stmt, int index, int value);

    //
    // NOTE: This really just calls "sqlite3_bind_int"; however, it has the
    //       correct type signature for an unsigned (32-bit) integer.
    //
#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, EntryPoint = "sqlite3_bind_int", CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL, EntryPoint = "sqlite3_bind_int")]
#endif
    internal static extern SQLiteErrorCode sqlite3_bind_uint(IntPtr stmt, int index, uint value);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
    internal static extern SQLiteErrorCode sqlite3_bind_int64(IntPtr stmt, int index, long value);
#else
    [DllImport(SQLITE_DLL)]
    internal static extern SQLiteErrorCode sqlite3_bind_int64_interop(IntPtr stmt, int index, ref long value);
#endif

    //
    // NOTE: This really just calls "sqlite3_bind_int64"; however, it has the
    //       correct type signature for an unsigned long (64-bit) integer.
    //
#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, EntryPoint = "sqlite3_bind_int64", CallingConvention = CallingConvention.Cdecl)]
    internal static extern SQLiteErrorCode sqlite3_bind_uint64(IntPtr stmt, int index, ulong value);
#else
    [DllImport(SQLITE_DLL, EntryPoint = "sqlite3_bind_int64_interop")]
    internal static extern SQLiteErrorCode sqlite3_bind_uint64_interop(IntPtr stmt, int index, ref ulong value);
#endif

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern SQLiteErrorCode sqlite3_bind_null(IntPtr stmt, int index);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern SQLiteErrorCode sqlite3_bind_text(IntPtr stmt, int index, byte[] value, int nlen, IntPtr pvReserved);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern int sqlite3_bind_parameter_count(IntPtr stmt);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern int sqlite3_bind_parameter_index(IntPtr stmt, byte[] strName);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern int sqlite3_column_count(IntPtr stmt);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern SQLiteErrorCode sqlite3_step(IntPtr stmt);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
    internal static extern double sqlite3_column_double(IntPtr stmt, int index);
#else
    [DllImport(SQLITE_DLL)]
    internal static extern void sqlite3_column_double_interop(IntPtr stmt, int index, out double value);
#endif

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern int sqlite3_column_int(IntPtr stmt, int index);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
    internal static extern long sqlite3_column_int64(IntPtr stmt, int index);
#else
    [DllImport(SQLITE_DLL)]
    internal static extern void sqlite3_column_int64_interop(IntPtr stmt, int index, out long value);
#endif

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern IntPtr sqlite3_column_blob(IntPtr stmt, int index);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern int sqlite3_column_bytes(IntPtr stmt, int index);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern int sqlite3_column_bytes16(IntPtr stmt, int index);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern TypeAffinity sqlite3_column_type(IntPtr stmt, int index);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern SQLiteErrorCode sqlite3_create_collation(IntPtr db, byte[] strName, int nType, IntPtr pvUser, SQLiteCollation func);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern int sqlite3_aggregate_count(IntPtr context);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern IntPtr sqlite3_value_blob(IntPtr p);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern int sqlite3_value_bytes(IntPtr p);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern int sqlite3_value_bytes16(IntPtr p);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
    internal static extern double sqlite3_value_double(IntPtr p);
#else
    [DllImport(SQLITE_DLL)]
    internal static extern void sqlite3_value_double_interop(IntPtr p, out double value);
#endif

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern int sqlite3_value_int(IntPtr p);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
    internal static extern long sqlite3_value_int64(IntPtr p);
#else
    [DllImport(SQLITE_DLL)]
    internal static extern void sqlite3_value_int64_interop(IntPtr p, out Int64 value);
#endif

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern TypeAffinity sqlite3_value_type(IntPtr p);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern void sqlite3_result_blob(IntPtr context, byte[] value, int nSize, IntPtr pvReserved);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
    internal static extern void sqlite3_result_double(IntPtr context, double value);
#else
    [DllImport(SQLITE_DLL)]
    internal static extern void sqlite3_result_double_interop(IntPtr context, ref double value);
#endif

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern void sqlite3_result_error(IntPtr context, byte[] strErr, int nLen);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern void sqlite3_result_int(IntPtr context, int value);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
    internal static extern void sqlite3_result_int64(IntPtr context, long value);
#else
    [DllImport(SQLITE_DLL)]
    internal static extern void sqlite3_result_int64_interop(IntPtr context, ref Int64 value);
#endif

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern void sqlite3_result_null(IntPtr context);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern void sqlite3_result_text(IntPtr context, byte[] value, int nLen, IntPtr pvReserved);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern IntPtr sqlite3_aggregate_context(IntPtr context, int nBytes);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Unicode)]
#else
    [DllImport(SQLITE_DLL, CharSet = CharSet.Unicode)]
#endif
    internal static extern SQLiteErrorCode sqlite3_bind_text16(IntPtr stmt, int index, string value, int nlen, IntPtr pvReserved);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Unicode)]
#else
    [DllImport(SQLITE_DLL, CharSet = CharSet.Unicode)]
#endif
    internal static extern void sqlite3_result_error16(IntPtr context, string strName, int nLen);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Unicode)]
#else
    [DllImport(SQLITE_DLL, CharSet = CharSet.Unicode)]
#endif
    internal static extern void sqlite3_result_text16(IntPtr context, string strName, int nLen, IntPtr pvReserved);

#if INTEROP_CODEC
#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern SQLiteErrorCode sqlite3_key(IntPtr db, byte[] key, int keylen);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern SQLiteErrorCode sqlite3_rekey(IntPtr db, byte[] key, int keylen);
#endif

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern IntPtr sqlite3_update_hook(IntPtr db, SQLiteUpdateCallback func, IntPtr pvUser);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern IntPtr sqlite3_commit_hook(IntPtr db, SQLiteCommitCallback func, IntPtr pvUser);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern IntPtr sqlite3_trace(IntPtr db, SQLiteTraceCallback func, IntPtr pvUser);

    // Since sqlite3_config() takes a variable argument list, we have to overload declarations
    // for all possible calls that we want to use.
#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, EntryPoint = "sqlite3_config", CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL, EntryPoint = "sqlite3_config")]
#endif
    internal static extern SQLiteErrorCode sqlite3_config_none(SQLiteConfigOpsEnum op);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, EntryPoint = "sqlite3_config", CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL, EntryPoint = "sqlite3_config")]
#endif
    internal static extern SQLiteErrorCode sqlite3_config_int(SQLiteConfigOpsEnum op, int value);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, EntryPoint = "sqlite3_config", CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL, EntryPoint = "sqlite3_config")]
#endif
    internal static extern SQLiteErrorCode sqlite3_config_log(SQLiteConfigOpsEnum op, SQLiteLogCallback func, IntPtr pvUser);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern IntPtr sqlite3_rollback_hook(IntPtr db, SQLiteRollbackCallback func, IntPtr pvUser);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern IntPtr sqlite3_db_handle(IntPtr stmt);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern IntPtr sqlite3_next_stmt(IntPtr db, IntPtr stmt);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern SQLiteErrorCode sqlite3_exec(IntPtr db, byte[] strSql, IntPtr pvCallback, IntPtr pvParam, out IntPtr errMsg);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern int sqlite3_get_autocommit(IntPtr db);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern SQLiteErrorCode sqlite3_extended_result_codes(IntPtr db, int onoff);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern SQLiteErrorCode sqlite3_errcode(IntPtr db);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern SQLiteErrorCode sqlite3_extended_errcode(IntPtr db);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern IntPtr sqlite3_errstr(SQLiteErrorCode rc); /* 3.7.15+ */

    // Since sqlite3_log() takes a variable argument list, we have to overload declarations
    // for all possible calls.  For now, we are only exposing a single string, and 
    // depend on the caller to format the string.
#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern void sqlite3_log(SQLiteErrorCode iErrCode, byte[] zFormat);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern SQLiteErrorCode sqlite3_file_control(IntPtr db, byte[] zDbName, int op, IntPtr pArg);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern IntPtr sqlite3_backup_init(IntPtr destDb, byte[] zDestName, IntPtr sourceDb, byte[] zSourceName);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern SQLiteErrorCode sqlite3_backup_step(IntPtr backup, int nPage);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern SQLiteErrorCode sqlite3_backup_finish(IntPtr backup);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern int sqlite3_backup_remaining(IntPtr backup);

#if !PLATFORM_COMPACTFRAMEWORK
    [DllImport(SQLITE_DLL, CallingConvention = CallingConvention.Cdecl)]
#else
    [DllImport(SQLITE_DLL)]
#endif
    internal static extern int sqlite3_backup_pagecount(IntPtr backup);
    #endregion
  }

#if PLATFORM_COMPACTFRAMEWORK
  internal abstract class CriticalHandle : IDisposable
  {
    private bool _isClosed;
    protected IntPtr handle;
    
    protected CriticalHandle(IntPtr invalidHandleValue)
    {
      handle = invalidHandleValue;
      _isClosed = false;
    }

    ~CriticalHandle()
    {
      Dispose(false);
    }

    private void Cleanup()
    {
      if (!IsClosed)
      {
        this._isClosed = true;
        if (!IsInvalid)
        {
          ReleaseHandle();
          GC.SuppressFinalize(this);
        }
      }
    }

    public void Close()
    {
      Dispose(true);
    }

    public void Dispose()
    {
      Dispose(true);
    }

    protected virtual void Dispose(bool disposing)
    {
      Cleanup();
    }

    protected abstract bool ReleaseHandle();

    protected void SetHandle(IntPtr value)
    {
      handle = value;
    }

    public void SetHandleAsInvalid()
    {
      _isClosed = true;
      GC.SuppressFinalize(this);
    }

    public bool IsClosed
    {
      get { return _isClosed; }
    }

    public abstract bool IsInvalid
    {
      get;
    }

  }

#endif

    ///////////////////////////////////////////////////////////////////////////

    #region SQLiteConnectionHandle Class
    // Handles the unmanaged database pointer, and provides finalization
    // support for it.
    internal sealed class SQLiteConnectionHandle : CriticalHandle
    {
#if SQLITE_STANDARD && !PLATFORM_COMPACTFRAMEWORK
        internal delegate void CloseConnectionCallback(
            SQLiteConnectionHandle hdl, IntPtr db);

        internal static CloseConnectionCallback closeConnection =
            SQLiteBase.CloseConnection;
#endif

        ///////////////////////////////////////////////////////////////////////

#if PLATFORM_COMPACTFRAMEWORK
        internal readonly object syncRoot = new object();
#endif

        ///////////////////////////////////////////////////////////////////////

        public static implicit operator IntPtr(SQLiteConnectionHandle db)
        {
            if (db != null)
            {
#if PLATFORM_COMPACTFRAMEWORK
                lock (db.syncRoot)
#endif
                {
                    return db.handle;
                }
            }
            return IntPtr.Zero;
        }

        ///////////////////////////////////////////////////////////////////////

        internal SQLiteConnectionHandle(IntPtr db)
            : this()
        {
#if PLATFORM_COMPACTFRAMEWORK
            lock (syncRoot)
#endif
            {
                SetHandle(db);
            }
        }

        ///////////////////////////////////////////////////////////////////////

        private SQLiteConnectionHandle()
            : base(IntPtr.Zero)
        {
#if COUNT_HANDLE
            Interlocked.Increment(
                ref UnsafeNativeMethods.connectionCount);
#endif
        }

        ///////////////////////////////////////////////////////////////////////

        protected override bool ReleaseHandle()
        {
            try
            {
#if !PLATFORM_COMPACTFRAMEWORK
                IntPtr localHandle = Interlocked.Exchange(
                    ref handle, IntPtr.Zero);

#if SQLITE_STANDARD
                if (localHandle != IntPtr.Zero)
                    closeConnection(this, localHandle);
#else
                if (localHandle != IntPtr.Zero)
                    SQLiteBase.CloseConnection(this, localHandle);
#endif

#if !NET_COMPACT_20 && TRACE_HANDLE
                try
                {
                    Trace.WriteLine(String.Format(
                        "CloseConnection: {0}", localHandle));
                }
                catch
                {
                }
#endif
#else
                lock (syncRoot)
                {
                    if (handle != IntPtr.Zero)
                    {
                        SQLiteBase.CloseConnection(this, handle);
                        SetHandle(IntPtr.Zero);
                    }
                }
#endif
#if COUNT_HANDLE
                Interlocked.Decrement(
                    ref UnsafeNativeMethods.connectionCount);
#endif
#if DEBUG
                return true;
#endif
            }
#if !NET_COMPACT_20 && TRACE_HANDLE
            catch (SQLiteException e)
#else
            catch (SQLiteException)
#endif
            {
#if !NET_COMPACT_20 && TRACE_HANDLE
                try
                {
                    Trace.WriteLine(String.Format(
                        "CloseConnection: {0}, exception: {1}",
                        handle, e));
                }
                catch
                {
                }
#endif
            }
            finally
            {
#if PLATFORM_COMPACTFRAMEWORK
                lock (syncRoot)
#endif
                {
                    SetHandleAsInvalid();
                }
            }
#if DEBUG
            return false;
#else
            return true;
#endif
        }

        ///////////////////////////////////////////////////////////////////////

#if COUNT_HANDLE
        public int WasReleasedOk()
        {
            return Interlocked.Decrement(
                ref UnsafeNativeMethods.connectionCount);
        }
#endif

        ///////////////////////////////////////////////////////////////////////

        public override bool IsInvalid
        {
            get
            {
#if PLATFORM_COMPACTFRAMEWORK
                lock (syncRoot)
#endif
                {
                    return (handle == IntPtr.Zero);
                }
            }
        }

        ///////////////////////////////////////////////////////////////////////

#if DEBUG
        public override string ToString()
        {
#if PLATFORM_COMPACTFRAMEWORK
            lock (syncRoot)
#endif
            {
                return handle.ToString();
            }
        }
#endif
    }
    #endregion

    ///////////////////////////////////////////////////////////////////////////

    #region SQLiteStatementHandle Class
    // Provides finalization support for unmanaged SQLite statements.
    internal sealed class SQLiteStatementHandle : CriticalHandle
    {
#if PLATFORM_COMPACTFRAMEWORK
        internal readonly object syncRoot = new object();
#endif

        ///////////////////////////////////////////////////////////////////////

        private SQLiteConnectionHandle cnn;

        ///////////////////////////////////////////////////////////////////////

        public static implicit operator IntPtr(SQLiteStatementHandle stmt)
        {
            if (stmt != null)
            {
#if PLATFORM_COMPACTFRAMEWORK
                lock (stmt.syncRoot)
#endif
                {
                    return stmt.handle;
                }
            }
            return IntPtr.Zero;
        }

        ///////////////////////////////////////////////////////////////////////

        internal SQLiteStatementHandle(SQLiteConnectionHandle cnn, IntPtr stmt)
            : this()
        {
#if PLATFORM_COMPACTFRAMEWORK
            lock (syncRoot)
#endif
            {
                this.cnn = cnn;
                SetHandle(stmt);
            }
        }

        ///////////////////////////////////////////////////////////////////////

        private SQLiteStatementHandle()
            : base(IntPtr.Zero)
        {
#if COUNT_HANDLE
            Interlocked.Increment(
                ref UnsafeNativeMethods.statementCount);
#endif
        }

        ///////////////////////////////////////////////////////////////////////

        protected override bool ReleaseHandle()
        {
            try
            {
#if !PLATFORM_COMPACTFRAMEWORK
                IntPtr localHandle = Interlocked.Exchange(
                    ref handle, IntPtr.Zero);

                if (localHandle != IntPtr.Zero)
                    SQLiteBase.FinalizeStatement(cnn, localHandle);

#if !NET_COMPACT_20 && TRACE_HANDLE
                try
                {
                    Trace.WriteLine(String.Format(
                        "FinalizeStatement: {0}", localHandle));
                }
                catch
                {
                }
#endif
#else
                lock (syncRoot)
                {
                    if (handle != IntPtr.Zero)
                    {
                        SQLiteBase.FinalizeStatement(cnn, handle);
                        SetHandle(IntPtr.Zero);
                    }
                }
#endif
#if COUNT_HANDLE
                Interlocked.Decrement(
                    ref UnsafeNativeMethods.statementCount);
#endif
#if DEBUG
                return true;
#endif
            }
#if !NET_COMPACT_20 && TRACE_HANDLE
            catch (SQLiteException e)
#else
            catch (SQLiteException)
#endif
            {
#if !NET_COMPACT_20 && TRACE_HANDLE
                try
                {
                    Trace.WriteLine(String.Format(
                        "FinalizeStatement: {0}, exception: {1}",
                        handle, e));
                }
                catch
                {
                }
#endif
            }
            finally
            {
#if PLATFORM_COMPACTFRAMEWORK
                lock (syncRoot)
#endif
                {
                    SetHandleAsInvalid();
                }
            }
#if DEBUG
            return false;
#else
            return true;
#endif
        }

        ///////////////////////////////////////////////////////////////////////

#if COUNT_HANDLE
        public int WasReleasedOk()
        {
            return Interlocked.Decrement(
                ref UnsafeNativeMethods.statementCount);
        }
#endif

        ///////////////////////////////////////////////////////////////////////

        public override bool IsInvalid
        {
            get
            {
#if PLATFORM_COMPACTFRAMEWORK
                lock (syncRoot)
#endif
                {
                    return (handle == IntPtr.Zero);
                }
            }
        }

        ///////////////////////////////////////////////////////////////////////

#if DEBUG
        public override string ToString()
        {
#if PLATFORM_COMPACTFRAMEWORK
            lock (syncRoot)
#endif
            {
                return handle.ToString();
            }
        }
#endif
    }
    #endregion

    ///////////////////////////////////////////////////////////////////////////

    #region SQLiteBackupHandle Class
    // Provides finalization support for unmanaged SQLite backup objects.
    internal sealed class SQLiteBackupHandle : CriticalHandle
    {
#if PLATFORM_COMPACTFRAMEWORK
        internal readonly object syncRoot = new object();
#endif

        ///////////////////////////////////////////////////////////////////////

        private SQLiteConnectionHandle cnn;

        ///////////////////////////////////////////////////////////////////////

        public static implicit operator IntPtr(SQLiteBackupHandle backup)
        {
            if (backup != null)
            {
#if PLATFORM_COMPACTFRAMEWORK
                lock (backup.syncRoot)
#endif
                {
                    return backup.handle;
                }
            }
            return IntPtr.Zero;
        }

        ///////////////////////////////////////////////////////////////////////

        internal SQLiteBackupHandle(SQLiteConnectionHandle cnn, IntPtr backup)
            : this()
        {
#if PLATFORM_COMPACTFRAMEWORK
            lock (syncRoot)
#endif
            {
                this.cnn = cnn;
                SetHandle(backup);
            }
        }

        ///////////////////////////////////////////////////////////////////////

        private SQLiteBackupHandle()
            : base(IntPtr.Zero)
        {
#if COUNT_HANDLE
            Interlocked.Increment(
                ref UnsafeNativeMethods.backupCount);
#endif
        }

        ///////////////////////////////////////////////////////////////////////

        protected override bool ReleaseHandle()
        {
            try
            {
#if !PLATFORM_COMPACTFRAMEWORK
                IntPtr localHandle = Interlocked.Exchange(
                    ref handle, IntPtr.Zero);

                if (localHandle != IntPtr.Zero)
                    SQLiteBase.FinishBackup(cnn, localHandle);

#if !NET_COMPACT_20 && TRACE_HANDLE
                try
                {
                    Trace.WriteLine(String.Format(
                        "FinishBackup: {0}", localHandle));
                }
                catch
                {
                }
#endif
#else
                lock (syncRoot)
                {
                    if (handle != IntPtr.Zero)
                    {
                        SQLiteBase.FinishBackup(cnn, handle);
                        SetHandle(IntPtr.Zero);
                    }
                }
#endif
#if COUNT_HANDLE
                Interlocked.Decrement(
                    ref UnsafeNativeMethods.backupCount);
#endif
#if DEBUG
                return true;
#endif
            }
#if !NET_COMPACT_20 && TRACE_HANDLE
            catch (SQLiteException e)
#else
            catch (SQLiteException)
#endif
            {
#if !NET_COMPACT_20 && TRACE_HANDLE
                try
                {
                    Trace.WriteLine(String.Format(
                        "FinishBackup: {0}, exception: {1}",
                        handle, e));
                }
                catch
                {
                }
#endif
            }
            finally
            {
#if PLATFORM_COMPACTFRAMEWORK
                lock (syncRoot)
#endif
                {
                    SetHandleAsInvalid();
                }
            }
#if DEBUG
            return false;
#else
            return true;
#endif
        }

        ///////////////////////////////////////////////////////////////////////

#if COUNT_HANDLE
        public int WasReleasedOk()
        {
            return Interlocked.Decrement(
                ref UnsafeNativeMethods.backupCount);
        }
#endif

        ///////////////////////////////////////////////////////////////////////

        public override bool IsInvalid
        {
            get
            {
#if PLATFORM_COMPACTFRAMEWORK
                lock (syncRoot)
#endif
                {
                    return (handle == IntPtr.Zero);
                }
            }
        }

        ///////////////////////////////////////////////////////////////////////

#if DEBUG
        public override string ToString()
        {
#if PLATFORM_COMPACTFRAMEWORK
            lock (syncRoot)
#endif
            {
                return handle.ToString();
            }
        }
#endif
    }
    #endregion
}