System.Data.SQLite

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/********************************************************
 * ADO.NET 2.0 Data Provider for SQLite Version 3.X
 * Written by Robert Simpson (robert@blackcastlesoft.com)
 *
 * Released to the public domain, use at your own risk!
 ********************************************************/

namespace System.Data.SQLite
{
    using System;
    using System.Data;
    using System.Data.Common;

    ///////////////////////////////////////////////////////////////////////////////////////////////////

    /// <summary>
    /// Base class used by to implement DbTransaction for SQLite.
    /// </summary>
    public abstract class SQLiteTransactionBase : DbTransaction
    {
        /// <summary>
        /// The connection to which this transaction is bound.
        /// </summary>
        internal SQLiteConnection _cnn;

        /// <summary>
        /// Matches the version of the connection.
        /// </summary>
        internal int _version;

        /// <summary>
        /// The isolation level for this transaction.
        /// </summary>
        private IsolationLevel _level;

        ///////////////////////////////////////////////////////////////////////////////////////////////

        /// <summary>
        /// Constructs the transaction object, binding it to the supplied connection
        /// </summary>
        /// <param name="connection">The connection to open a transaction on</param>
        /// <param name="deferredLock">TRUE to defer the writelock, or FALSE to lock immediately</param>
        internal SQLiteTransactionBase(SQLiteConnection connection, bool deferredLock)
        {
            _cnn = connection;
            _version = _cnn._version;

            _level = (deferredLock == true) ?
                SQLiteConnection.DeferredIsolationLevel :
                SQLiteConnection.ImmediateIsolationLevel;

            Begin(deferredLock);
        }

        ///////////////////////////////////////////////////////////////////////////////////////////////

        /// <summary>
        /// Gets the isolation level of the transaction.  SQLite only supports Serializable transactions.
        /// </summary>
        public override IsolationLevel IsolationLevel
        {
            get { CheckDisposed(); return _level; }
        }

        ///////////////////////////////////////////////////////////////////////////////////////////////

        #region IDisposable "Pattern" Members
        private bool disposed;
        private void CheckDisposed() /* throw */
        {
#if THROW_ON_DISPOSED
            if (disposed)
            {
                throw new ObjectDisposedException(
                    typeof(SQLiteTransactionBase).Name);
            }
#endif
        }

        ///////////////////////////////////////////////////////////////////////////////////////////////

        /// <summary>
        /// Disposes the transaction.  If it is currently active, any changes are rolled back.
        /// </summary>
        protected override void Dispose(bool disposing)
        {
            try
            {
                if (!disposed)
                {
                    if (disposing)
                    {
                        ////////////////////////////////////
                        // dispose managed resources here...
                        ////////////////////////////////////

                        if (IsValid(false))
                        {
                            IssueRollback(false);
                        }
                    }

                    //////////////////////////////////////
                    // release unmanaged resources here...
                    //////////////////////////////////////
                }
            }
            finally
            {
                base.Dispose(disposing);

                //
                // NOTE: Everything should be fully disposed at this point.
                //
                disposed = true;
            }
        }
        #endregion

        ///////////////////////////////////////////////////////////////////////////////////////////////

        /// <summary>
        /// Returns the underlying connection to which this transaction applies.
        /// </summary>
        public new SQLiteConnection Connection
        {
            get { CheckDisposed(); return _cnn; }
        }

        ///////////////////////////////////////////////////////////////////////////////////////////////

        /// <summary>
        /// Forwards to the local Connection property
        /// </summary>
        protected override DbConnection DbConnection
        {
            get { return Connection; }
        }

        ///////////////////////////////////////////////////////////////////////////////////////////////

        /// <summary>
        /// Rolls back the active transaction.
        /// </summary>
        public override void Rollback()
        {
            CheckDisposed();
            SQLiteConnection.Check(_cnn);
            IsValid(true);
            IssueRollback(true);
        }

        ///////////////////////////////////////////////////////////////////////////////////////////////

        /// <summary>
        /// Attempts to start a transaction.  An exception will be thrown if the transaction cannot
        /// be started for any reason.
        /// </summary>
        /// <param name="deferredLock">TRUE to defer the writelock, or FALSE to lock immediately</param>
        protected abstract void Begin(bool deferredLock);

        ///////////////////////////////////////////////////////////////////////////////////////////////

        /// <summary>
        /// Issue a ROLLBACK command against the database connection,
        /// optionally re-throwing any caught exception.
        /// </summary>
        /// <param name="throwError">
        /// Non-zero to re-throw caught exceptions.
        /// </param>
        protected abstract void IssueRollback(bool throwError);

        ///////////////////////////////////////////////////////////////////////////////////////////////

        /// <summary>
        /// Checks the state of this transaction, optionally throwing an exception if a state
        /// inconsistency is found.
        /// </summary>
        /// <param name="throwError">
        /// Non-zero to throw an exception if a state inconsistency is found.
        /// </param>
        /// <returns>
        /// Non-zero if this transaction is valid; otherwise, false.
        /// </returns>
        internal bool IsValid(bool throwError)
        {
            if (_cnn == null)
            {
                if (throwError == true) throw new ArgumentNullException("No connection associated with this transaction");
                else return false;
            }

            if (_cnn._version != _version)
            {
                if (throwError == true) throw new SQLiteException("The connection was closed and re-opened, changes were already rolled back");
                else return false;
            }
            if (_cnn.State != ConnectionState.Open)
            {
                if (throwError == true) throw new SQLiteException("Connection was closed");
                else return false;
            }

            if (_cnn._transactionLevel == 0 || _cnn._sql.AutoCommit == true)
            {
                _cnn._transactionLevel = 0; // Make sure the transaction level is reset before returning
                if (throwError == true) throw new SQLiteException("No transaction is active on this connection");
                else return false;
            }

            return true;
        }
    }
}